rec.games.video.classic
Handheld Games FAQ
cdyer@best.com
Version 12.5; January 4, 1998
Copyright (c) 1998 Clinton R. Dyer
All right reserved. This document may be copied, in whole or in
part, by any means provided the copyright and contributors sections
remain intact and no fee is charged for the information. Contributors
retain the copyright to their individual contributions.
The data herein is provided for informational purposes only. No
warranty is made with regards to the accuracy of this information.
These people helped contribute information to this FAQ (if you
don't see your name on here, and you helped, PLEASE let me know.
I try to get everyone, but alas, I'm not perfect... thanks):
Alan James (monty@smartnet.co.za)
Albert Penello (apenello@ea.com)
Alec Drachman (adrachma@scnc.waverly.k12.mi.us)
Allen Liscum (aliscum@ccs.carleton.ca)
Andrew Krieg (krieg@execpc.com)
Andy (prowler@freeyellow.com)
Barry (aa852@nextsun.ins.cwru.edu)
Bob Taylor (WQQT56A@prodigy.com)
Bob Colbert (rcolbert@oasis.novia.net)
Bob Longo (ral001@theoffice.net)
Bob Soron (bobsoron@world.std.com)
Brett Lee (brett.lee@usa.net)
Brian Miller
Bryan Costin (bcostin@ix.netcom.com)
Bryan L. Kruzynski (bkruzyns@northland.lib.mi.us)
Camiel Dobbelaar (c.dobbelaar@student.utwente.nl)
Curt Wiederhoeft (curtw@ghgcorp.com)
Damian Gick (dgick@sun1.iusb.edu)
David Lection (javatar@ibm.net)
Doug Manegre (dougm@freenet.edmonton.ab.ca)
Fred Horvart (ap748@cleveland.freenet.edu)
Frederic Sebton (frederic.sebton@lowebrindfors.se)
Gale Putt (gputt@sescva.esc.edu)
Galen Komatsu (gkomatsu@uhunix.uhcc.hawaii.edu)
George Torch (curiousg@mail.icongrp.com)
Glenn Bussell (bussell@cs.monash.edu.au)
Greg Troutman (mor@well.com)
Guy Houston (houston@win.bright.net)
Henrik Sjokvist (fethet@hotmail.com)
?? (Ibranhdohm@aol.com)
J.P. Grenart (grenert@harvey.mayo.edu)
Jan Lai (jlai@tribeca.ios.com)
Jay Tilton (tiltonj@erols.com)
Jeff Rothkopf (jeffgamer@ipof.fla.net)
Jerry Greiner (jerryg@hevanet.com)
Jim Agar (UJB1@ix.netcom.com)
Joe Huber (huber@tribe.enet.dec.com)
John Matthews III (jvmatthe@eos.ncsu.edu)
Jonathan Cwynar (jjcst31+@pitt.edu)
Kevan Hearn (kevanh@pogo.wv.tek.com)
Kurt Stone (flint@mo.net)
Larry Anderson (insane@best.com)
Marc Sira (ub675@freenet.victoria.bc.ca)
Marcus Spangenberg (digital@algonet.se)
Mark Semich (mas@cs.bu.edu)
Matt Matlock (osu-uma@ix.netcom.com)
Mercury Hess (mercury@azstarnet.com)
Nini (fk6x025@public.uni-hamburg.de)
Norman G. Sippel (ngsippel@infinet.com)
Pascal Bellaire (pabel@stud.uni-sb.de)
Petey Leinonen (pleinone@denr.sa.gov.au)
Pieter Verhallen (voyagers@crl.com)
Rick Ambrozic (RAMBROZI@mackenziefinancial.com)
Robert Worne (rworne@primenet.com)
Russ Perry (slapdash@minerva.athenet.net)
Ryan Evans (rhino@media.mit.edu)
Ryan Kinnen (rkinnen@r.imap.itd.umich.edu)
S. Knibb (mcfwain@u.washington.edu)
Scott Williams (Scott.Williams@pxl.com)
Sean Connery (bond@access.digex.net)
Sean Meek (smeek@ns1.unicomp.net)
Sebastian Uterwijk (basu@xs4all.nl)
Steve Alle (Stevealle@aol.com)
Steve Reed (steverd@cet.com)
Steven Horton (shorton@elmail.cc.purdue.edu)
Steven McKeon (Foxglove9@aol.com)
Steven Tucker (classics@en.com)
Syd Bolton (sbolton@bfree.on.ca)
Thomas Vuong (tovu@grove.efl.edu)
Ward Shrake (Wshrake@aol.com)
William Cassidy (kcassidy@zoomnet.net)
William Combs (FVAP75A@prodigy.com)
TABLE OF CONTENTS
I: Questions/Things to ponder
II: Where Can I get the FAQ
III: What's new
IV: What is a handheld game/other questions
V: Trivia; General Information
VI: Variation Central
VII: Test Mode Mania
VIII: Handheld List Key
IX: Handheld List
X: Handheld with Cartridges
XI: Catalogs
XII: Books
XIII: Peripherals
XIV: Repairing Handhelds
I: Questions/Things to Ponder
II: Where can I get the FAQ
Glad you asked! It's now available on 5 different web pages (more
coming soon)!
1. My web page at http://www.best.com/~cdyer
2. Digital Press' homepage at http://members.aol.com/digitpress/index.htm
3. Norman G. Sippel's web page at http://www.infinet.com/ngsippel/cv.html
4. Doug M's web page at http://www.freenet.edmonton.ab.ca/~dougm/index.html
If you would like to have the handheld FAQ on your web page, just
ask and I'll send you a copy suitable for framing, or you can
steal the one from my page -- just let me know, so I can add your
page to the list!
III: What's new
Astrovader (Rosy), Chip & Dale: Rescue Rangers (Tiger), Circus
Circus (CBM), Cosmic Free Fire (Hanzawa), Cosmic Twin Vader (Ludotronic),
Duel (Bandai), Football (Lansay), Football (Electronic Readout
Systems (Misc)), Galaxian, Beam (Bandai), Galaxy Invader (Lansay),
Grand Prix (Gakken), Home Sweet Home (Ludotronic), Hop Man (Ludotronic),
Hop Monster (Casio), Hungry Pac 3 (Ludotronic), Invaders (Tiger),
Ms. Pac-Man (Orlitronic), Pooyan (Lansay), Professional (Popy),
Rambler (Tomy), Robin Hood (Tiger), Sharks (Bandai), Space Fighter
(Yeno), Space Galaxy (Rosy), Super Cobra (Lansay), Super Cobra
(Rollet), Super Fighter (Yeno), Super Fighter (Yeno), Super Galaxy
2 (Yeno), Terminator, The (Tiger), Twinvader (Bazin), Wrestle
Quest (Cluby)
IV: What is a handheld game/other questions
Does a handheld have to be held in your hands?
No, a handheld can sit on a table, the floor or your wrist for
that matter. Although most handhelds, like video game controllers,
are indeed held in the hands.
Does a handheld have to take batteries?
Yes...and no! In order for a game to be classified as a handheld,
it must use batteries. It can contain motors, but they must be
powered by batteries. You won't find a game on this list that
doesn't have normal batteries of some sort, except in the case
of solar power and AC only games.
Does a handheld have to have lights (lcd's, led's, lights, vfd's)?
No. Some games that I would classify as handhelds have no lights.
A more important description is that they have to have some kind
of interaction with the user, whether it be lights, sounds or
anything else.
What would I consider to be a game?
I consider a game to be anything that the user has to interact
with. It can mean shooting down aliens, scoring touchdowns and
avoiding bad guys, or it can mean drawing and making music.
How do I sort the games?
I sort by the following criteria: Company, then title.
Why don't I see all of Tiger's or any other new companies games
on here?
I could write a novel just listing Tiger's games alone, so I just
add the ones that I have or other people actually write to me
and tell me about. The same holds true for most of the newer lcd
games, like those from Micro Games. I also don't find these games
as exciting as the older ones. But, If you have a favorite Tiger
or Micro Games game, or just want to see one added, just let me
know and I'll gladly add it! Now, if there were a company that
did new vfd games
How do I rate a games rarity?
Since I will probably get very little help (comments WELCOMED)
on the ratings, these ratings are MY OWN findings. I've been collecting
handhelds for about 4 years now, and have seen hundreds come and
go, so I have a pretty good idea of what's rare and what's not.
But, just for safety's sake, I have no information to back up
my ratings besides my own personal finding experiences.
I rate games on four categories.
-First, every company now has a rating for how rare, in general,
their handhelds are. This means that if a company is rated ER,
then just about everything by that company is tough to find (tougher
than a company rated RA, anyhow).
-Second, a game's relative rarity based on all other handhelds.
For instance, if I've found 10 Coleco Game 1's, and only 1 Coleco
Game 2's, I'll give Game 1 a rating of CO and Game 2 a rating
of RA. Most companies came out with several handhelds in the same
line, so rating them like that makes the most sense.
-The third way of rating is by rating the perceived value of a
game. For Example, Tron (Tomy) is not IR (I've found 3, which
I can't say for most IR games), but since it is a VERY popular
license, and I have seen at least 2 go for $50 or above, I rated
it IR. In general, games with movie or arcade themes tend to fetch
bigger dollars, so most of them are rated a bit high. After all,
isn't that what IR stands for?
-The fourth and final way of rating would be classified as desirable
or undesirable (play wise, looks wise, etc.). This is shown by
a +, ++, - or -- after the ratings. A plus would be a game that
is desirable because of play/looks. A minus would be undesirable
because of the same.
V: Trivia; General information
-Cosmic Combat (Tomy) has 2 different versions. One has a single
color VFD with two yellow filters, the other is a two color VFD
with a green, blue, magenta and yellow filters. Sadly, the two
color VFD is not properly utilized. The basic blue white color
is for everything, but the explosion for the saucer or for the
missle base is red.
-Football II by Mattel has the 1-2 skill switch (like the other
Mattel games), plus you can hold down "kick" while turning
it on to select 3 and 4! 3 & 4 are much faster versions of
the same game.
-Here's an easy way to cheat on Tomy's Digital Derby. Hold down
the Start/Reset button, and you'll never get hit. Of course, you'll
never score, either, but that's another story.
-Funtronics is a division of Mattel, so their games are listed
in the Mattel section.
-Grandstand is the foreign distributor (as best we can tell) in
Europe for such companies as Tomy, Epoch and maybe others. The
games are the same as their American counterparts, with different
names and in some cases, different cases. Grandstand also made
original games, so they have their own section in the list.
-Nintendo Game & Watches are some of my favorites. There has
been some question as to who was actually in charge of these units,
so I thought I'd dig at Nintendo. Here's the information I was
able to get: In the beginning (the guy didn't know the year),
Nintendo did everything -- importing, distribution, etc. Then,
in 1985, Nintendo sold the distribution rights to a Nelsonic,
the popular watch makers. Nelsonic distributed them until 1990,
when M.Z.Berger took over. I have a couple of the M.Z.Berger Nintendo
watches, so they obviously decided to expand the line and make
games of their own. In addition, Micro Games USA fits into there
somewhere, as one of the toys I recently bought by MG (Mario Brothers
Walkie talkies) has pictures of about ten of the units on the
back in Micro Games packaging. When they took over, I don't know.
The MG Donkey Kong Jr. has a copyright date of '90, so maybe Micro
Games distributed them while M.Z.Berger imported them. Anyone
else have anything to add? I'd love to know the whole story!
-Mego Games had some sort of deal with Nintendo, also. The Mego
Games handhelds that look like Game and Watches ARE Game and Watches,
and the titles are duplicates of Nintendo games. For example,
"Fireman, Fireman" is "Fire" (I have both).
The Mego Games unit says "Nintendo" on the back. The
Mego game is the original screen size, and the Nintendo game is
the wide screen. The LCD images are a little bit different, but
it's undeniably a Nintendo product. "Toss-up" is "Ball",
etc.
VI: Variation Central
-Baseball, Hip Pocket has been found in two different case colors.
Black and white. The games are the same and so are the numbers.
-Baseball, Professional League (Radio Shack) has 2 different models.
One is number 60-2241 and one is number 60-2241A. Don't know what
the actual difference is, though.
-Boxing Superstar (Bambino) has 2 different colored cases, white
and brown. Also, 2 color overlays have been found (on the brown
case model), green and blue.
-Computer Gin (Mattel) has 2 different models. One plays only
Gin and the other plays Gin and Blackjack. Don't know the number
differences are, but the one that plays Gin only is #1669-0340.
UPDATE: Apparently, the model that plays Gin and Blackjack was
a test model only. It is unclear if it was actually released to
the public or to the magazines only.
-Copy Cat (Tiger) has several different models. The oldest one
I've found has two selector switches, allowing for turning the
game on and off and switching game modes. The redesigned model
(#522) only has the on/off button. In addition, 3 colors (of #522)
have been found: yellow, white and clear. The original #520 is
also white.
-Electronic Quarterback. All parts of this game have variations!
Here are the ones that I've found (all #1's were found together):
Box #1: "Realistic Electronic Sound Effects" on the
front. © 1978
Box #2: "As seen on TV" on the front. © 1980
Instruction #1: #76660C
Instruction #2: #76660B
Game #1: Small battery cover
Game #2: Larger battery cover
-Empire Strikes Back (Micro Games) has been re-released in different
packaging and the mold of the game is different. The game is the
same.
-Football 2 (Mattel) has several different variations. Here are
the 3 that I know exist: 1. Football 2, "replace batteries"
sticker on back. Normal information imprinted in the plastic
-Hockey (Mattel) apparently has 2 different versions, with several
differences in them! One game (apparently, the different one,
as I've never seen this) has penalties and lets you go behind
the net! Also, if you stay to long in one spot the defenseman
will steal the puck from you. Lastly, when you score it does a
siren sound 4 times (as opposed to 9 on the normal game).
-Hockey, Head to Head (Coleco) has 2 different versions. They
have different
graphics on the playing field (overhead shot of the players vs.
a side
shot of the players) and the plastic overlay on the offense side
of the
game is different (the overhead version is a light blue background,
and
the Coleco logo is in a box which is indented on each side >Coleco<;
the
side view version has a black background and the Coleco logo is
in a
rounded box (Coleco). The defense side of the game is the same
on both.
The instruction sticker on the back is also slightly different
between the 2.
-Ms. Pac-Man (Micro Games) has been released in 2 different coloring
schemes (pink and the normal whitish/gray color).
-Pac-Man (Micro Games) has been released in 3 different coloring
schemes (whitish/gray, blue and white).
-Return of the Jedi (Micro Games) has been re-released in different
packaging and the mold of the game is different. The game is the
same.
-Soccer (Mattel) apparently has 2 different product numbers. #1052-0330
and #2678-0380. Don't know if there is any difference in the units
themselves.
-Sub Chase (Mattel) has two different cases and two different
stickers.
Model 1, 3 screws on back, standard label
Model 2, 5 screws on back, label has same info as Model A, and
its next to last paragraph has additional text stating:
"2-digit display shows hits scored. Scores over 100 will
be displayed by code, I.E.: 140-49 hits by "E0-E9"."
-Space Invader (Entex) comes in two different colors. The more
common version is black (C 1980), while the rarer of the two is
gray (C 1981) and has an AC plug. In addition, there are 2 variations
of the black version. One has the battery compartment on the right
and one on the left (the boards are also different to allow for
the batteries).
-Star Wars (Micro Games) has been re-released in different packaging
and the mold of the game is different. The game is the same.
-Unisonic 21 comes in two different styles. Red buttons and blue
buttons. The cases and product numbers are different also.
-Zelda Watch (Nintendo) has been seen in 4 different colors; Black,
Pink, White and Red. Same game, same everything, just different
colored casings and watch bands.
VII: Test Mode Mania
Several vfd games contain a test mode, where you can sit and watch
a graphics display on the screen. They all start with the machine
off, and require you to turn the unit on, while holding certain
combinations of buttons. When you get one to work, you'll most
likely need to turn the unit off, as many of them are in-escapable.
So, try everything to find those not listed, and please let me
know if you find any! Here are some that I know exist:
1. Defender (Entex): Turning the machine on while holding down
on the fire button will make it run through a quick graphics test
and then put it into a demo mode. The demo mode is the same each
time, however the reverse, hyperspace and smart bomb buttons are
"active." (You can help/alter the demo by pressing these
buttons while it is playing and thus change the normal demo pattern!)
The smart bomb button is especially effective :) Press start to
end the demo.
2. Donkey Kong (Coleco): Well, this isn't a test mode, rather
a code
Hold down on the joystick when turning the unit on.
Then, when turning the unit on, press up on the joystick. This
will cause you to skip the intro. Music and the first few levels!
3. Galaxian 2 (Entex): Turning the game on while holding the missile
button will start the graphics test.
4. Game & Watches: All Game and Watches (including the stand-ups)
run a test mode when you first put the batteries in.
5. Q-Bert (Parker Brothers): Holding any direction on the controller
when turning the unit on will cause the unit to beep. Let go of
the controller, and then press any direction on the controller
and different things will happen. Upper Right: High pitch test.
Lower Right: Lower pitch test. Upper Left: graphics check (hold
to scroll up). Lower Left: Top number check.
6. Spiders (Entex): Turning the game on in demo mode, and the
game will automatically run through a graphics test.
7. Stargate (Entex): Holding all the buttons while turning the
machine on will start the graphics test.
8. Super Cobra (Entex): Holding the missile button while turning
the unit on will start the graphics test, then game demo mode
(which, by the way is different ever time!).
9. Tomy 3-D games: All Tomy 3-D games do a self test when you
first turn them on.
10. Tron (Tomy): Turning the game on will automatically run through
a short graphics test.
11. Zaxxon (Coleco): Holding the fire button when you turn it
on puts it into a graphics test, followed by a demo mode. Holding
down on the stick when you turn it on does the graphics test only.
VIII: Handheld List Key
Name field Key:
-AT&F = Arcade Time & Fun (see below). These are Video
Technologies line of larger games similar to their other T&F
(see below) games. They have a large 1.2" diameter disk which
provides four-directional movement control.
Size: 4 1/2" X 3" X 3/8"
-D3000 = Digipro 3000
=G+ = Game Plus. These lcd units look like a mini Gameboy (roughly).
The screens are TINY, and the games are less than inspiring. In
fact, if it weren't for the changed "sprites", the games
would be exactly the same. The cases are creme colored, and have
3 purple buttons on the left ("left", "right"
and "level", two pink buttons on the right ("start"
and "R") and 3 orange "S"election buttons.
-G&W = Game & Watch. These were actually distributed by
Micro Games USA, but are made by Nintendo, thus labeled as Nintendo.
Some of the original G&W's came with two red stickers to put
over the battery cover "to prevent babies from removing and
eating the batteries". Ahh, yeah, thanks Nintendo. :) There
are several different types of G&W's, however, all of them
contain the following features: Clock/Alarm, 2 game difficulties
(A & B) and some sort of directional controls with action
buttons.
-G&WC = Crystal G&W. Probably one of the coolest versions
of the G&W I've seen. The screens are a little less than 3"X1
1/4", and the unit is 5 3/4" wide X 2 1/2" tall.
The ACL and Alarm buttons are different than the normal G&W's
(there's no holw, rather a pressure sensitive "plate"),
otherwise, everything pretty much remains the same.
-G&WO = original: Single unit, usually with directional controls
on one side and action button on the other. Size: ??
-G&WM = Multi screen: The hinge is on the top, with the directional
controls/action button on the bottom portion, usually containing
a screen on the top and bottom portions. Size: 3" X 4 1/2"
X 1" (closed)
-G&WP = Panorama screen. The coolest of all the G&W's!
-G&WS = Supercolor: Vertically oriented color screen.
-G&WT = Triple screen: three screens are better than one!
-G&WU = Multi screen: Similar to the G&WM version, but
opens like a book. The hinge is on the left, and there are controls
on both sides (allowing for 2 player action on all games).
-G&WV = Vs. micro system: These contain 2 movable controllers
that are attached to the main unit with wires (allowing for two
player action). The screens are much wider than the normal G&W
screen, but the standard G&W features are still there.
-G&WW = Wide screen: This is the most common format for G&W's.
They are
slightly larger than the G&WO's, with the same basic layout.
-MT&F = Mini Time & Fun. These are Video Technologies
line of smaller games similar to their other T&F (see below)
games, only with a smaller screen.
-PA = Pocket Arcade. Sega's short lived line of handhelds, taken
over by Tiger Electronics.
-PG = Pocket Games. Micro Games line of small handhelds.
-PLCD = Pocket LCD games. MGA (Micro games) released small games.
-POP = Palm operated play games contain the following features:
Clock/Calendar/Alarm, Action buttons (most of the time 3), and
A&B games. Size: 2 1/2" X 4 1/2" X 1/2"
-POPDS = Palm Operated Play Dual Screen games. These are the same
as the POP games, but they have two different games on the same
screen (controlled by the A&B buttons).
-POPR = Palm Operated Play Radio games. These are basically the
same idea as the POP games, but contain a radio, are a bit longer
and need 4 watch batteries to work the game and radio. The controls
for the radio are on the right side of the game.
Size: 5" X 2 1/2" X 1/2"
-PP = Power Play. Games by Playtime. No other information known.
-P&T = Play & Time. A name used by Masudaya for their
line of handheld "Thumb Power" games. These games have
the following features: Clock, Alarm, Stopwatch, A & B games.
Size: 2 1/2" X 4 1/2" X 1/2"
-R-Zone = Tiger's new "Virtual Boy" type system that
straps onto your head and has a single lcd image in front of your
eyes. The system takes cartridges, and so far, all systems come
with a cartridge.
-T&F = Time & Fun. A name used by Video Technology for
their line of handheld games. The time and fun series contain
the following features: Clock (in two time zones), Alarm, Date,
Stopwatch, GA & GB buttons, and
come in various sizes (see the other T&F descriptions).
-TO = Time Out. Mego released these games, but it appears that
Nintendo made them for Mego. They are mostly direct rip-offs from
a Game & Watch game, but have a different name.
-TST&F = Tooth Sporty Time & Fun. These are the same as
the T&F games, only in the form of a pocket watch on a heavy
nylon cord. The games are the same as the Mini Time & Fun
series. Size: 2" X 2 1/2" X 1/2"
-VRT-X = The marketing term Tiger uses for their new lcd holographic
games. They use a retractable light on the top so you can see
the holographic image. Pretty cool!
Display Type Key:
-clcd = Colored lcd (see below) display. Only used when different
color lcd's are used on the same screen.
-cled = Colored led (see below) display. Only used when different
colors are used on the same screen, whether it be from a color
overlay or different colored led's.
-lcd = Liquid Crystal Display. Black and white display. The sprites
are almost always black and the background is white (but can be
reversed, by reversing the display).
-led = Light emitting Diode. Most of the time, these are red,
but other colors exist. Of course, that's what cled is for, now
isn't it?
-lights = Light bulb display (very old technology)
-no lights = There are no lighted parts to the game. Most of these
are music/drawing related.
-vfd = Vacuum Fluorescent Display. These handhelds use something
called dopents to display color sprites. NOTE: Several of the
games that were previously listed as clcd are actually vfd.
Battery Type Key:
BC (button cell) = I've chosen to just use bc, as there are several
numbers for the same watch battery. The most common type of battery
I've found is LR44 (A76).
Other Information Key:
(anything else important to anyone, just let me know)
1P = 1 Player game
2PA = 1 to 2 Player Alternating
2PS = 1 to 2 Player Simultaneous
4P = 1 to 4 Player game
A = Games that are based on an Arcade game (I'm pretty strict
with this).
B = Games that are built into a cassette player (walkman type).
C = Games that have add-on cartridges for them.
D = Games that contain more than one type of game (not difficulties,
actual games).
E = Educational game.
F = Foreign game. Some of these could have come out over here...
G = Games that contain a calculator
H = Games that have additional parts (Pegs, money, etc.)
I = Games that contain overlays/inlays (mostly educational games).
K = Keychain games.
M = Games that are motorized. Mostly used by Tomy.
P = Games that are in the form of a pocket watch.
R = Games that include an AM Radio.
T = Games that are better played on the tabletop.
W = Games that are in the form of a watch.
Rarity Key:
- = The game is undesirable, most of the time because of the play
value and looks.
-- = The game is VERY undesirable for the reasons above.
+ = The game is desirable for the reasons above.
++ = The game is VERY desirable for the reasons above.
CS = Currently selling. Places like Toys R Us, K.B. Toys or anywhere
that carries handhelds would probably have these (no guarantees,
each store carries a different selection).
FO = Foreign games. These would be impossible for me to rate
Pretty much all foreign games are ER at the least over here, but
in their country of origin, they could be common.
EC = Extremely common. I see an EC game just about every time
I'm looking.
CO = Common. I see these quite often.
SC = Scarce. More rare than a common, but still not "rare".
RA = Rare. From here on up, I expect to pay a bit of money when
acquiring them in auctions/etc..
ER = Extremely Rare. I consider myself lucky to find these, and
will pay good money for them.
IR = Incredibly Rare. These are the ones that you see once in
a lifetime, if you're lucky! Truly the elite group of handhelds.
?? = I have no idea. If you can help with a ?? game, I'd greatly
appreciate it!
Name (Year, Co.) Product #; Batteries; display; Players; A;B;C;D;E;F;G;I;K;M;P;R;T;W
; Rarity
IX: Handheld List (alphabetical by company, then title)
# of handhelds listed: 1513
Acclaim: (SC+)
1943 (1989, Acclaim) #40204; 2AA; lcd; 1P ; RA
Airwolf (19??, Acclaim) #40102; Bc; lcd; 1P ; SC
Arch Rivals (1989, Acclaim) #??; 2AA; lcd; 1P ; RA
Bart Simpson's Cupcake Crisis (19??, Acclaim) #??; ??; lcd; 1P
; RA
Bartman: Avenger of Evil (19??, Acclaim) #??; ??; lcd; 1P ; RA
Bigfoot (19??, Acclaim) #??; ??; lcd; 1P ; ER
Combat Zone (19??, Acclaim) #??; ??; lcd; 1P ; ER
Ironsword: Wizard & Warriors II (19??, Acclaim) #??; ??; lcd;
1P ; ER
Knight Rider (1989, Acclaim) #40203; 2AA; lcd; 1P ; RA
Narc (1989, Acclaim) #??; 2AA; lcd; 1P ; SC
Rambo (19??, Acclaim) #40101; Bc; lcd; 1P ; RA
Ring King (19??, Acclaim) #??; ??; lcd; 1P ; RA
Simpson's: Bart Vs. Space Mutants (19??, Acclaim) #??; 2AA; lcd;
1P ; SC
Smash TV (1991, Acclaim) #??; 2AA; lcd; 1P ; RA
T2: Judgment Night (19??, Acclaim) #??; 2AA; lcd; 1P ; RA
Total Recall (19??, Acclaim) #??; Bc; lcd; 1P ; RA
Wizard & Warriors (1989, Acclaim) #40202; ??; lcd; 1P ; RA
WWF Royal Rumble (1991, Acclaim) #40303; 2AA; lcd; 1P ; SC
WWF Wrestlemania (1989, Acclaim) #40103; ??; lcd; 1P ; SC
WWF Wrestlemania Challenge (1989, Acclaim) #40201; Bc; lcd; 1P
; ER
Atari: (ER++)
Safari Watch (19??, Atari) #??; ??; ??; ?P; W ; IR
Space Invaders (19??, Atari) #??; 29V; ??; ?P ; IR
Super Breakdown (19??, Atari) #??; 29V; ??; ?P ; IR
Touch Me (19??, Atari) #BH-100; 9V; Lights; 1P ; SC
Bambino: (RA+)
Basketball, Dribble Away (19??, Bambino) #ET-0501; 4AA; vfd; 2PA;
T ; RA
Blackjack (19??, Bambino) #??; ??; ??; ?P ; ??
Boxing, Superstar (19??, Bambino) #ET-0601; 4C; vfd; 2PS; T ;
CO+
Boxing, Knock 'em Out (19??, Bambino) #??; ??; ??; ?P ; ??
Football, Classic (1982, Bambino) #ET-0301; 4AA; vfd; 2PS; T ;
SC-
Football, Superstar (19??, Bambino) #ET-0351; 4AA; vfd; 2PS ;
ER+
Hockey, Lucky Puck (19??, Bambino) #??; 4AA; vfd; 2PS; T ; ER
Race 'N Chase (1982, Bambino) #??; 4C; ??; ?P; T ; ??
Safari (1981, Bambino) #ET-1101; 4C; vfd; 1P; T ; ER++
Soccer, Kick the Goal (19??, Bambino) #??; 4AA; vfd; 2PS; T ;
ER
Space Laser Fight (1980, Bambino) #ET-1201; 4C; vfd; 2PS; T ;
RA+
U.F.O. Master Blaster Station (1979, Bambino) #ET-0201; 4AA; vfd;
1P ; ER+
Bandai: (ER++)
?? (19??, Bandai) #??; Bc; lcd; 1P; FO
Air Traffic Control, TC7 (19??, Bandai) #??; 6AA; led; 1P; T ;
IR-
Airport Panic (19??, Bandai) #??; ??; ??; ?P ; ??
Akuryo No Yakata (19??, Bandai) #??; Solar; lcd; 1P ; FO
Amazone (19??, Bandai) #??; ??; lcd; 1P ; FO
Animest (1983, Bandai) #DO-03; 2AA; lcd; 1P; FO
Baseball, Miracle LCD (19??, Bandai) #??; ??; lcd; 2PS ; ER
Baseball, Super (19??, Bandai) #8102; ??; ??; ?P ; ??
Basketball (1978, Bandai) #7932; 9V; led; 1P ; RA-
Blockout (19??, Bandai) #8104; ??; ??; ?P; D; T ; ??
BMX (19??, Grandstand) #??; 2AA; vfd; 1P ; FO
Bye Bye Birdie (19??, Bandai) #8101; ??; ??; ?P ; ??
Cake Shop (19??, Bandai) #??; ??; lcd; 1P ; FO
Captain Tsubasa Soccer (1984, Bandai) #??; 3Bc; lcd; 2PS; T ;
FO
Challenge Golf (19??, Bandai) #??; ??; lcd; 1P; ER
Champion Racer (19??, Bandai) #8001; ??; led; 1P ; ??
Crazy Climber (1981, Bandai) #8203; 4C; vfd; 1P; T ; IR++
Crazy Crows (19??, Bandai) #E16172; Bc; lcd; 1P ; FO
Cross Highway (19??, Bandai) #16195; Bc; lcd; 1P ; FO
Cut & Shampoo (19??, Bandai) #??; ??; lcd; 1P ; FO
Dr. Dental (19??, Bandai) #??; Bc; lcd; 1P ; ER+
Dr. Dunk (19??, Bandai) #??; ??; led; ?P ; ER-
Duel (19??, Bandai) #??; ??; vfd; ?P ; FO
Escape from Devil's Doom (19??, Bandai) #??; solar; lcd; ?P; T
; ER+
Flightime (19??, Bandai) #8008; ??; ??; ?P ; ??
Football (19??, Bandai) #??; ??; ??; ?P ; ??
Frankenstein (19??, Bandai) #??; Bc; lcd; 1P ; FO
Frisky Tom (19??, Bandai) #??; ??; vfd; 1P ; ER
Galaxian (19??, Bandai) #8105; ??; vfd; 1P ; ER+
Galaxian, Beam (19??, Bandai) #??; ??; vfd; ?P ; FO
Godzilla (19??, Bandai) #??; ??; lcd; ?P ; FO
Golf, Challenge (19??, Bandai) #??; Bc; lcd; 1P ; ??
Golf, Pro (1984, Bandai) #??; Bc; lcd; 1P ; RA
Grand Prix Racer (19??, Bandai) #8107; ??; ??; ?P ; ??
Gundam (19??, Bandai) #??; ??; lcd; 1P ; FO
Gundam (19??, Bandai) #??; ??; lcd; 1P ;T ; FO
Gunfighter (19??, Bandai) #8006; ??; vfd; 2PS; T ; ER+
Hamburger Shop (19??, Bandai) #??; ??; lcd; 1P ; FO
Hikyo Amazon (19??, Bandai) #??; Solar; lcd; 1P; FO
Hyper Olympic Jumping Type (1984, Bandai) #??; Bc; lcd; 1P; D
; FO
Invaders of Mummy's Tomb (19??, Bandai) #??; solar; lcd; ?P; T
; ER+
Kageninja (19??, Bandai) #??; ??; lcd; 1P ; ??
Krahen-Jagd (19??, Bandai) #??; 3Bc; lcd; 1P ; FO
Las Vegas (19??, Bandai) #??; ??; lcd; 1P; ER
Mah Jong (Poker Jong?) (1997, Bandai) #??; Bc; lcd; 1P; FO
Miracle Baseball (19??, Bandai) #8010; ??; ??; ?P ; ??
Missile Invader (19??, Bandai) #??; 9V; led; 1P ; RA
Mole Patrol (19??, Bandai) #??; ??; vfd; 1P ; ER
Monkey Business (19??, Bandai) #8108; Bc; ??; 1P; W ; ??
Mr. Do! (19??, Bandai) #??; 4AA; vfd; 1P ; FO
Mr. Franken (19??, Bandai) #??; Solar; lcd; 1P ; IR
Nazano Pyramid (19??, Bandai) #??; Solar; lcd; 1P ; FO
Packri Monster (1981, Bandai) #??; 4AA; vfd; 1P ; ER+
Pair Match (19??, Bandai) #??; ??; vfd; 2PS ; T ; FO
Pengo (19??, Bandai) #??; ??; lcd; 1P ; FO
Racetime (19??, Bandai) #8007; ??; ??; ?P ; ??
Sailor Moon S (1994, Bandai) #111-81; Bc; lcd; 1P ; FO
SD ?? (1990, Bandai) #??; Bc; lcd; 1P ; FO
Seal (Odessie) Land (19??, Bandai) #??; Bc; lcd; 1P ; FO
Shark Island (19??, Bandai) #??; solar; lcd; ?P; T ; ??
Singe (19??, Bandai) #??; ??; lcd; 1P ; FO
Soccer, Pro lsi (19??, Bandai) #??; ??; lcd; ?P; T ; FO
Space Chaser (19??, Bandai) #??; ??; ??; ?P ; RA
Spiderman (19??, Bandai) #??; ??; led; ?P ; FO
Sub Chase (19??, Bandai) #??; ??; ??; ?P ; FO
Sub Patrol (19??, Bandai) #??; solar; lcd; ?P; T ; ??
Superboy (1983, Bandai) #200002; Bc; lcd; 1P ; FO
Super Galaxy Invader (19??, Bandai) #8003; ??; led; ?P ; IR
Super Space Invader (19??, Bandai) #??; ??; ??; ?P ; IR
Terror House (19??, Bandai) #??; ??; ??; ?P ; ??
Torpedo Shoot (19??, Bandai) #??; ??; ??; ?P ; ??
Tsuppari Karasu (19??, Bandai) #??; ??; lcd; 1P ; FO
Tutankham (19??, Bandai) #??; ??; lcd; 1P; T ; FO
U-Boat (19??, Bandai) #??; ??; ??; ?P ; FO
Ultraman (19??, Bandai) #??; ??; lcd; ?P ; FO
Vampire (19??, Bandai) #??; ??; lcd; 1P ; FO
Wracing (1985, Bandai) #??; 2AA; lcd; 1P ; FO
Wrestling (19??, Bandai) #??; ??; ??; ?P ; ??
Zackman (19??, Bandai) #??; ??; ??; ?P ; ??
Zaxxon (19??, Bandai) #??; ??; lcd; 1P ; FO
Casio: (ER+)
Air Force Fighter (1987, Casio) #??; 2AA; lcd; 1P ; FO
Astro Chicken (19??, Casio) #??; ??; ??; ?P ; ER
Baseball (19??, Casio) #??; ??; ??; ?P ; FO
Baseball/Calculator (19??, Casio) #BB-10; ??; led; 1P ; ER-
Beam War (19??, Casio) #??; ??; ??; ?P ; ??
Blackjack/Poker (19??, Casio) #SL-731; ??; ??; ?P ; RA
Border Army (19??, Casio) #CG-390; Bc; lcd; 1P ; ??
Boxing/Calculator (19??, Casio) #??; ??; led; 1P ; RA-
Casio CA-90 (19??, Casio) #CA-90; Bc; lcd; 1P; W ; ER++
Champion Derby (19??, Casio) #KG-100; Bc; lcd; 1P ; FO
Circus Jumbo (19??, Casio) #??; ??; lcd; 1P ; FO
Cosmo Fighter (19??, Casio) #??; ??; lcd; ?P ; ??
Guerrilla Warfare (1987, Casio) #??; 2AA; lcd; 1P ; ER+
Heli Battle (19??, Casio) #??; ??; ??; ?P ; ??
Hop Monster (19??, Casio) #CG-80; 2AA; lcd; 1P ; FO
Karate Fight (19??, Casio) #??; ??; lcd; 1P ; FO
Lovely Angle (19??, Casio) #CG-128; Bc; lcd; 1P ; ??
Pachinko (19??, Casio) #PG-100; Bc; lcd; ?P ; ??
Shuttle Bomber (19??, Casio) #??; ??; ??; ?P ; ??
SOS Titanic (19??, Casio) #CG-11; ??; Bc; ?P ; ??
Soccer (19??, Casio) #SG-11; Bc; lcd; ?P ; ER
Star Invader (19??, Casio) #??; ??; ??; ?P ; ??
Submarine Battle (1985, Casio) #CG-330; Bc; lcd; 1P ; ??
Turbo Drive (19??, Casio) #MG-200; Bc; lcd; ?P ; ??
Western Bar (19??, Casio) #??; 2AA; lcd; 1P ; ER+
Castle Games: (RA-)
Einstein (1981, Castle Toy) #??; 4C; Lights; 1P ; SC--
Name That Tune (1980, Castle Toy) #1229;49-65547; 29V;2C; led;
4P; G; T ; SC-
Newport 500 (19??, Castle Toy) #??; ??; Lights; 1P; T ; SC-
Tactix (19??, Castle Toy) #??; ??; ??; ?P ; ??
CGL: (FO)
Amidar (19??, CGL) #??; ??; vfd; 1P ; FO
Cosmic Scramble (19??, CGL) #??; ??; vfd; 1P ; FO
Earth Invaders (19??, CGL) #??; ??; vfd; 1P ; FO
Frogger (19??, CGL) #??; 4C; vfd; 1P ; FO
Galaxy Invaders 1000 (19??, CGL) #??; ??; vfd; 1P ; FO
Grand Prix (19??, CGL) #??; ??; led; 1P ; ??
Gunfighters, LSI (19??, CGL) #??; ??; lcd; 2PS ; FO
Invader (19??, CGL) #??; ??; ??; ?P ; FO
Jet Fighters (19??, CGL) #??; ??; vfd; 1P ; FO
Puck Monster (19??, CGL) #??; ??; ??; ?P ; FO
Super Kong (19??, CGL) #??; ??; vfd; ?P ; FO
Coleco: (ER++)
Alien Attack (1982, Coleco) #2370; 4C; vfd; 1P ; RA+
Amaze-a-Tron (1979, Coleco) #2010; 9V; led; 2PS; T ; ER++
Baseball, Head to Head (1982, Coleco) #2180; 2-9V; led; 2PS; T
; SC
Basketball, Head to Head (1979, Coleco) #2150; 9V; led; 2PS ;
SC
Berzerk (19??, Coleco) #??; ??; vfd; ?P ; IR
Bowlatronic (19??, Coleco) #2015; 2-9V; led; 4P; T ; ER+
Boxing, Head to Head (19??, Coleco) #2190; 9V; led; 2PS ; ER
Digits (1978, Coleco) #??; 9V; led; 1P ; ER
Donkey Kong (1982, Coleco) #2391; 4C; vfd; 1P; A; T ; CO+
Donkey Kong Jr. (1983, Coleco) #2398; 2C; clcd; 1P; A; T ; ER++
Electronic Learning Machine (19??, Coleco) #2210; 4C; led; 1P;
C; E ; RA-
Electronic Quarterback (1978;1980, Coleco) #76956A; 9V; led; 1P
; SC
Football, Head to Head (1980, Coleco) #2140; 9V; led; 2PS ; SC
Frogger (1981, Coleco) #2393; 4C; vfd; 1P; A; T ; SC+
Galaxian, Midway's (1981, Coleco) #2380; 4C; vfd; 2P?; A; T ;
IR+
Hockey, Head to Head (1980, Coleco) #2160; 9V; led; 2PS ; ER
Lil Genius (1984, Coleco) #??; 9V; led; 1P; E ; SC-
Master Challenger (19??, Coleco) #??; ??; ??; ?P ; FO?
Ms. Pac Man (1981, Coleco) #??; 4C; vfd; 2PS; A; T ; IR+
Omega Race (19??, Coleco) #??; ??; vfd; ?P ; IR++
Pac Man, Midway's (1981, Coleco) #2390; 4C; vfd; 2PS; A; T ; SC+
Quiz Wiz (1980, Coleco) #2060; 9V; led; 1P; C; E ; CO
Quiz Wiz Challenger (1981, Coleco) #2100; 9V; led; 4P; C; E ;
SC
Soccer, Head to Head (1980, Coleco) #2170; 9V; led; 2PS ; CO
Space Turbo (19??, Coleco) #??; ??; ??; ?P ; ??
Star Trek, The Electronic Game (1979, Coleco) #??; 9V; ??; 2PS
; IR++
Swat Swat the Mosquito (1979, Coleco) #??; 9V; led; ?P ; IR-
Talking Teacher (1985, Coleco) #8100; 4C; led; 1P; E ; SC
Total Control 4 (1981, Coleco) #2125; 2-9V; led; 2PS; C; T ; IR++
Zap! (1979, Coleco) #76946; 9V; led; 2PS ; ER-
Zaxxon (1982, Coleco) #??; 4D; vfd; 1P; A; T ; IR++
Zodiac (1979, Coleco) #??; 2-9V; led; 1P; T ; ER-
Conic: (SC)
A-Man (19??, Conic) #??; Bc; lcd; 1P ; FO
Baseball, Electronic (19??, Conic) #03061; 9V; led; 2PA ; SC
Basketball, Electronic (19??, Conic) #??; 9V; led; 2PA ; RA
Football 2, Electronic (19??, Conic) #03024; 9V; led; 2PS ; ??
Football, Electronic (19??, Conic) #??; 9V; led; 2PA ; SC
E-Star: (FO)
Brick Games 16-in-1 (19??, E-Star) #??; 2AA; lcd; 1P ; FO
Brick Games 8-in-1 (19??, E-Star) #??; 2AA; lcd; 1P ; FO
Brick Games 96-in-1 (19??, E-Star) #E-96; 2AA; lcd; 1P ; FO
Brick Games 199-in-1 (19??, E-Star) #E-199; 2AA; lcd; 1P ; FO
Entex: (RA+)
3-D Escape-1000 Mazes (19??, Entex) #??; 4AA; lcd; 1P ; ER+
3-D Grand Prix (19??, Entex) #??; 4AA; lcd; 1P ; ER+
Adventure Vision (1982, Entex) #6075; 4D; led; 1P ; IR++
Alien Invader, Hip Pocket (19??, Entex) #6105; 2AA; led; 1P ;
ER
Alien Invaders 2, Super (1982, Entex) #6082A; 4C; vfd; 2PS ; ER++
Alien Invasion (19??, Entex) #??; ??; Lights; 1P ; ER
Astro Invader (19??, Entex) #??; ??; vfd; 2PS ; ER++
Baseball (1979, Entex) #8001; 3AA; led; 2PS ; CO
Baseball 2 (1979, Entex) #6002; 4AA; led; 2PS ; SC
Baseball 3 (1980, Entex) #6007; 3AA; led; 2PS ; RA
Baseball, Hip Pocket (1979, Entex) #6100; 2AA; led; 2PS ; ER
Basketball 2 (1980, Entex) #6010; 3AA; led; 2PS ; SC
Black Night Pinball (19??, Entex) #??; ??; ??; ?P ; ER+
Blast It (1980, Entex) #6015; 6AA; led; 1P; A ; ??
Crazy Climber (19??, Entex) #??; ??; vfd; ?P; A ; IR++
Defender, Arcade (1982, Entex) #??; 4C; vfd; 2PA; A ; ER+
Defender II (19??, Entex) #??; ??; vfd; ?P; IR
Football 3 (1980, Entex) #6018; 3AA; led; 2PS ; SC
Football 4 (1980, Entex) #6009; 4AA; vfd; 2PS ; ER+
Galaxian (19??, Entex) #??; ??; vfd; 1P ; ??
Galaxian 2 (1981, Entex) #6023; 4C; vfd; 2PS ; ER++
Hockey (1979, Entex) #6006; 3AA; led; 2PS ; RA
Jackpot Gin Rummy/Black Jack (1980, Entex) #6008; 4AA; vfd; 1P
; RA
M-A-C Mini Computer (19??, Entex) #6019; 4C; led; 1P ; ER
Musical Marvin (19??, Entex) #6014; 6AA; led/lights; 4PS ; ??
Pac Man 2 (1980, Entex) #6068; 4C; vfd; 2PS ; ER+
Poker, Electronic (1979, Entex) #6005; 4AA; vfd; 1P ; RA
Raise The Devil Pinball (1980, Entex) #6011; 3AA; led; 1P ; ER+
Select-A-Game (1981, Entex) #60-30Z; 4C; vfd; 2SP; C; T ; IR-
Soccer, Head to Head (1979, Entex) #6003; 3AA; led; 2PS ; SC
Space Battle (1979, Entex) #??; 3AA; led; ?P ; ??
Space Invader (1980, Entex) #6012; 6AA; led; 1P; A ; SC
Space Invaders 2 (19??, Entex) #??; ??; vfd; 2PS ; ER+
Space War (19??, Entex) #??; ??; led; ?P ; ??
Spiders (1982, Entex) #906083; 4C; vfd; 1P ; ER+
Stargate (1982, Entex) #6074; 4C; vfd; 1P ; ER++
Super Cobra (1982, Entex) #??; 4C; vfd; 1P; T ; ER++
Tennis (19??, Entex) #6013; 3AA; led; 2PS ; SC-
Turtles (19??, Entex) #??; 4C; vfd; 2PS; A ; ER++
Turtles 2 (19??, Entex) #??; ??; vfd; ?P; IR
Epoch (Grandstand, Hales): (SC+)
???? (19??, Epoch) #??; 2AA; lcd; 1P ; FO
Astro Command (1982, Epoch) #??; 4C; vfd; 1P; T ; ER
Astro Warriors (1984, Grandstand) #??; Bc; lcd; 1P ; ER
Astro Wars (1981, Epoch) #??; 4C; vfd; 1P; T ; FO
Baseball, Digit-Com 9 (1979, Epoch) #7960; 4AA; led; 2PS ; SC
Crazy Kong (1981, Grandstand) #??; Bc; lcd; 1P ; FO
Crazy Monster (1983, Grandstand) #??; 4C; vfd; 1P ; FO
Detective (19??, Epoch) #??; ??; ??; ?P ; ??
Dog Fight (19??, Epoch) #??; 4AA; ??; ?P ; ??
Dracula (1982, Epoch / Hales) #8210 4C; vfd; 1P; T ; ER+ ; FO
Epoch-Man (1981, Epoch) #8200; Bc; lcd; 1P ; ER+
F-1 (19??, Grandstand) #??; ??; lcd; 1P ; FO
Firefox F-7 (19??, Grandstand) #??; 4C; vfd; 1P ; FO
Football (1980, Epoch) #??; 4AA; vfd; ?P ; ??
Galaga 2nd Generation (19??, Epoch) #??; ??; vfd; ?P ; ??
Galaxy 6 (19??, Epoch) #??; ??; vfd; 1P ; FO?
Galaxy II (1981, Epoch) #??; 4C; vfd; 1P ; SC+
Invader From Space (1980, Epoch) #8020; 4AA; led; 1P ; SC
King Kong New York (1982, Epoch) #??; Bc; lcd; 1P ; FO
Math Master (1984, Epoch) #??; 3AA; lcd; ?P ; ??
Monster Panic (1981, Epoch) #??; Bc; lcd; 1P ; ??
Mr. Richman (19??, Epoch) #??; Bc; lcd; ?P ; ??
Mr. Woodman (19??, Epoch) #??; Bc; lcd; ?P ; ??
Scramble, Pocket (19??, Grandstand) #??; Bc; lcd; 1P ; FO
Space Racer (19??, Epoch) #??; Bc; lcd; 1P ; ??
Star Force (19??, Grandstand) #??; ??; vfd; ?P ; FO
Fancy & Challenge: (??)
Bicycle (19??, Fancy & Challenge) #??; Bc; lcd; 1P ; ??
Boxing (19??, Fancy & Challenge) #??; Bc; lcd; 1P ; ??
Canoe (19??, Fancy & Challenge) #??; Bc; lcd; 1P ; ??
Car Racing (19??, Fancy & Challenge) #??; Bc; lcd; 1P ; ??
Dive Fishing (19??, Fancy & Challenge) #??; Bc; lcd; 1P ;
??
Golf (19??, Fancy & Challenge) #??; Bc; lcd; 1P ; ??
Pacman (19??, Fancy & Challenge) #??; Bc; lcd; 1P ; ??
Pub (19??, Fancy & Challenge) #??; Bc; lcd; 1P ; ??
Sea Rescue (19??, Fancy & Challenge) #??; Bc; lcd; 1P ; ??
Slot Machine (19??, Fancy & Challenge) #??; Bc; lcd; 1P ;
??
Snow Skiing (19??, Fancy & Challenge) #??; Bc; lcd; 1P ; ??
Space Shuttle (19??, Fancy & Challenge) #??; Bc; lcd; 1P ;
??
Tank Subjugator (19??, Fancy & Challenge) #??; Bc; lcd; 1P
; ??
Fonas: (ER+)
Alien Invader (19??, Fonas) #??; 4AA; ??; ?P ; SC
Baseball (1979, Fonas) #??; 9V; led; 2PA ; ??
Basketball 2 (19??, Fonas) #??; 4AA; ??; ?P ; ??
Bowling (19??, Fonas) #??; 4AA; lcd; ?P ; ??
Football/Baseball/Soccer (19??, Fonas) #??; 9V; ??; ?P; D ; ??
Football/Tennis (19??, Fonas) #??; 2D;9V; ??; ?P; D ; ??
Game Machine (19??, Fonas) #2001; 6C; ??; ?P ; ??
Game Machine 2 (19??, Fonas) #2007; 6C; ??; ?P ; ??
Hockey 2 (19??, Fonas) #2006; 4AA; ??; ?P ; ??
House of Games (19??, Fonas) #2009; 6AA; ??; ?P ; ??
Mini Game Machine (19??, Fonas) #2008; 5AA; ??; ?P ; ??
Soccer 2 (19??, Fonas) #2005; 4AA; ??; ?P ; ??
Soccer 3 (19??, Fonas) #??; 6AA; ??; ?P ; ??
Tri-1 (1979, Fonas) #??; 9V; led; 1P; D ; ER-
Wizard (19??, Fonas) #2004; 4C; ??; ?P ; ??
Gakken: (ER+)
Amidar (19??, Gakken) #??; ??; vfd; ?P ; FO
Backgammon (19??, Gakken) #??; 4AA; lcd; 2PS ; ??
Backgammon 2, Computer Game (19??, Gakken) #??; Bc; lcd; 1P ;
??
Blackjack, Computer Game (19??, Gakken) #??; ??; ??; ?P ; ??
Poker, Computer Game (19??, Gakken) #??; ??; ??; ?P ; ??
Circus (19??, Gakken) #??; Bc; lcd; 1P ; ER+
Crazy Kong (19??, Gakken) #??; ??; vfd; ?P ; IR++
Donkey Angler (19??, Gakken) #??; Bc; lcd; 1P ; FO
Frogger (19??, Gakken) #??; 4C; vfd; 1P ; FO
Galaxy Invader 1000 (19??, Gakken) #??; ??; vfd; 1P ; FO
Grand Prix (19??, Gakken) #??; ??; lcd; ?P ; FO
Invader (1983, Gakken) #??; 4AA; vfd; 1P ; FO
Jumping Boy (19??, Gakken) #??; Bc; lcd; 1P ; FO
Jungler (19??, Gakken) #??; ??; vfd; 1P ; FO
Kitchen Panic (19??, Gakken) #??; ??; ??; ?P ; ??
KO Boxing (19??, Gakken) #??; 4AA; lcd; 1P; FO
Pinball (1981, Gakken) #??; Bc; lcd; 1P ; ??
Poker, Computer Game (19??, Gakken) #??; ??; ??; ?P ; ??
Puck Monster (1982, Gakken) #??; 4C; vfd; ?P ; ER+
Runaway (19??, Gakken) #??; Bc; clcd; 1P ; FO
Searchlight (19??, Gakken) #??; ??; ??; ?P ; ??
Soccer (1981, Gakken) #??; Bc; lcd; 1P ; ??
Super Battles (19??, Coleco) #??; 4C; vfd; 1P ; ER
Super Cobra (19??, Gakken) #??; ??; vfd; 1P ; FO
Tom & Jerry Prank/Popper (19??, Gakken) #??; Bc; lcd; 1P ;
FO
Towering Rescue (19??, Gakken) #??; Bc; lcd; 1P ; FO
Trojan Horse (19??, Gakken) #??; ??; ??; ?P ; ??
GCE: (IR++)
Arcade Time (19??, GCE) #??; Bc; lcd; 1P; W ; IR++
Chase-N-Counter (19??, GCE) #??; Bc; lcd; 1P; D ; IR++
Game Time (19??, GCE) #??; Bc; lcd; 1P; W ; IR++
Space -N- Counter (19??, GCE) #??; Bc; lcd; 1P; D ; IR++
Sports Time (19??, GCE) #??; Bc; lcd; 1P; W ; IR++
Hanazawa: (FO)
Astrovader (19??, Hanazawa) #??; ??; vfd; ?P ; FO
Cosmic Free Fire (19??, Hanazawa) #??; ??; vfd; ?P ; FO
Formel 1 Challengeracer (19??, Hanazawa) #??; ??; vfd; ?P ; FO
Hungry Pac II (19??, Hanazawa) #??; ??; vfd; ?P ; FO
Hungry Pac III (19??, Hanazawa) #??; ??; vfd; 1P ; FO
Puck´n Monster (19??, Hanazawa) #??; ??; vfd; 1P ; FO
Slot-Machine (19??, Hanazawa) #??; ??; vfd; 1P ; FO
Space Invader (19??, Hanazawa) #??; ??; vfd; 1P ; FO
Space Galaxy (19??, Hanazawa) #??; ??; vfd; 1P ; FO
Twinvader III (1981, Hanzawa) #??; Bc; clcd; 1P ; FO
Haskamp: (??)
Baseball (19??, Haskamp) #2368; 9V; ??; ?P ; ??
Basketball (19??, Haskamp) #2383; 4AA; ??; ?P ; ??
Football (19??, Haskamp) #2378; 4AA; ??; ?P ; ??
Full Field Soccer (19??, Haskamp) #2377; 4AA; ??; ?P ; ??
Gotcha (19??, Haskamp) #2380; 4AA; ??; ?P ; ??
Gotcha Micro Computer (19??, Haskamp) #2381; 4C; ??; ?P ; ??
Head to Head (19??, Haskamp) #2354; 4AA; ??; ?P ; ??
Kick 'N Pass (19??, Haskamp) #2397; 9V; ??; ?P ; ??
Multi-sport (19??, Haskamp) #2387; 4AA; ??; ?P; D ; ??
Pinball (19??, Haskamp) #2350; 9V; ??; ?P ; ??
Soccer (19??, Haskamp) #2382; 4AA; ??; ?P ; ??
Soccer, Full Field (19??, Haskamp) #2377; 4AA; ??; ?P ; ??
Spaceship Pinball (19??, Haskamp) #2373; 4AA; ??; ?P ; ??
Kenner: (IR+)
Football, Live Action (1980, Kenner) #40500; 6AA; led; 2PS ; ER-
Long Beach Grand Prix (19??, Kenner) #??; ??; ??; ?P ; IR+
Red Line (19??, Kenner) #??; 29V; lights; 1P ; IR-
Star Wars Elect. Battle Command (1979, Kenner) #40370; 6AA; led;
4P; T ; IR+
Star Wars Elect. DSB (1978, Kenner) #344-0260; 9V; led/lights;
2PS; T ; IR-
X-Wing Aces Target Game (19??, Kenner) #??; ??; ??; ?P ; IR+
Konami: (SC+)
Adventures of Bayou Billy (1989, Konami) #??; 2AA; lcd; 1P ; RA-
Barbie (19??, Konami) #??; ??; ??; ?P ; ??
Baseball, Major League (1993, Konami) #??, AA; lcd; 1P ; SC
Basketball, Teenage Mutant Ninja Turtle (19??, Konami) #??; ??;
??; ?P ; ER
Blades of Steel (19??, Konami) #13011; ??; ??; ?P ; RA
Bottom of the Ninth (19??, Konami) #13007; ??; ??; ?P ; RA
Bucky O' Hare (19??, Konami) #??; ??; ??; ?P ; ER
Bulls Eye Barbecue Sauce (19??, Konami) #??; 2AA; lcd; 1P ; ER
C (1989, Konami) #??; 2AA; lcd; 1P; RA-
Double Dribble (1989, Konami) #??; 2AA; lcd; 1P ; SC
Football (1993, Konami) #??; AA; lcd; 1P ; SC
Garfield (1991, Konami) #??; 2AA; lcd; 1P ; ER
Lone Ranger, The (1988, Konami) #??; 2AA; lcd; 1P; ER
Nascar, Bill Elliot's (1989, Konami) #13010; 2AA; lcd; 1P ; SC
Skate or Die (19??, Konami) #??; 2AA; lcd; 1P ; SC
Star Trek (1992, Konami) #3803; ??; lcd; 1P ; IR+
Teenage Mutant Ninja Turtles (1989, Konami) #??; 2AA; lcd; 1P
; CO
Teenage Mutant Ninja Turtles 2 (1990, Konami) #??; 2AA; lcd; 1P
; SC+
Teenage Mutant Ninja Turtles 3 (19??, Konami) #13017; 2AA; lcd;
1P ; RA+
Teenage Mutant Ninja Turtles Basketball (19??, Konami) #??; 2AA;
lcd; 1P ; RA
Teenage Mutant Ninja Turtles - 4 for 4 (1992, Konami) #??; 1AA;
lcd; 1P ; ER
Top Gun (19??, Konami) #??; 2AA; lcd; 1P ; RA
Top Gun: The Second Mission (19??, Konami) #??; ??; ??; ?P ; ER
Track & Field (19??, Konami) #??; ??; ??; ?P ; ER
Track Star (19??, Konami) #??; ??; ??; ?P ; ER
Lansay: (FO)
Chevaliers de la table ronde, Les (Knights of the Round Table?)
(19??, Lansay) #??; Bc; lcd; 1P ; FO
Football (19??, Lansay) #??; lcd; Bc; 1P ; FO
Galaxy Invader (19??, Lansay) #??; ??; vfd; 1P ; FO
Motocross (19??, Lansay) #??; AA; lcd; 1P ; FO
Pooyan (19??, Lansay) #??; ??; lcd; ?P ; FO
Super Cobra (19??, Lansay) #??; ??; vfd; 1P ; FO
Ludotronic: (FO)
Cosmic Twin Invader (19??, Ludotronic) #??; ??; vfd; ?P ; FO
Home Sweet Home (19??, Ludotronic) #??; ??; vfd; ?P ; FO
Hop Man (19??, Ludotronic) #??; ??; vfd; ?P ; FO
Hungry Pac 3 (19??, Ludotronic) #??; ??; vfd; ?P ; FO
Masudaya: (ER)
Air Force (19??, Masudaya) #4990; Bc; ??; 1P ; ER
Bats, P&T (19??, Masudaya) #TC28-1; Bc; lcd; 1p; ER
Fire! Fire!, P&T (19??, Masudaya) #TC28-2; Bc; lcd; 1P; ER
Fish Catching (19??, Masudaya) #4978; Bc; ??; 1P ; ER
Grassland (19??, Masudaya) #4982; Bc; ??; 1P ; ER
Hot Rider (19??, Masudaya) #5036; Bc; ??; 1P ; ER
Jungle Adventure/Woodman, P&T (19??, Masudaya), #4984; Bc;
lcd; 1P; D ; ER
Karate Fighter (19??, Masudaya) #5053; Bc; ??; 1P ; ER
Kitchen (1982, Masudaya) #4983; Bc; lcd; 1P ; ER
Mechaborg (19??, Masudaya) #5035; Bc; ??; 1P ; ER
Medieval Knights (19??, Masudaya) #5052; Bc; ??; 1P ; ER
Octopus, P&T (19??, Masudaya) #TC28-4; Bc; lcd; 1P; ER
Penguin World (19??, Masudaya) #5044; Bc; ??; 1P ; ER
Pipe Line (19??, Masudaya) #4981; Bc; ??; 1P ; ER
Pirates, The (19??, Masudaya) #5043; Bc; ??; 1P ; ER
Policeman (19??, Masudaya) #5020; Bc; ??; 1P ; ER
Samurai Vs. Ninja, P&T (19??, Masudaya), #4989; Bc; lcd; 1P
; ER
Space Station (19??, Masudaya) #4979; Bc; ??; 1P ; ER
Space Trip, P&T (19??, Masudaya) #4975; Bc; lcd; 1P ; ER
Stone Age (19??, Masudaya) #5021; Bc; ??; 1P ; ER
Under Construction (19??, Masudaya) #4980; Bc; ??; 1P ; ER
Vulture, P&T (19??, Masudaya) #TC28-3; Bc; lcd; 1P; ER
Mattel: (RA)
Armor Attack (1982, Mattel) #5410-0340; Bc; lcd; 1P ; ER
Armor Battle (1978, Mattel) #2938-0330; 9V; led; 1P ; RA
Auto Race (1976, Mattel) #9879-0340; 9V; led; 1P ; ER
Backgammon, Computer (19??, Mattel) #??; ??; ??; ?P ; ER
Baseball (1978, Mattel) #2942-0320; 9V; led; 2PA ; CO
Baseball, Look Alive (19??, Mattel) #??; 9V; ??; ?P ; ??
Baseball, World Championship (1980, Mattel) #3201-0330; 6C; vfd;
2PS; T ; IR
Basketball (1978, Mattel) #2437-0330; 9V; led; 2PA ; SC
Basketball 2 (1979, Mattel) #1645-0360; 9V; led; 2PA ; ER
Basketball, Look Alive (19??, Mattel) #??; 9V; ??; ?P ; ??
Battlestar Galactica Space Alert (1978, Mattel) #2448-0310; 9V;
led; 1P ; ER
Bowling (1980, Mattel) #1995-0360; 9V; Lights; 2PA ; IR
Brain Baffler (1979, Mattel) #1080-0330; 9V; led; 1P ; SC
Burgertime (1982, Mattel) #4611-0340; Bc; lcd; 1P ; RA
Catastrophe (19??, Mattel) #??; ??; ??; ?P ; ??
Chess, Computer (19??, Mattel) #??; ??; ??; ?P ; ER
Children's Discovery System (1980, Mattel) #1605; 6AA; lcd; 1P;
T; C ; SC
Drag Race (19??, Mattel) #??; ??; ??; ?P ; SC
Dungeons & Dragons (1981, Mattel) #5409-0340; Bc; lcd; 1P
; ER
Dungeons & Dragons (1980, Mattel) #??; 9V; No Lights, 2PS;
T ; SC
Electronic Connection (19??, Mattel) #??; ??; ??; ?P ; ??
Flash Gordon (19??, Mattel) #??; ??; ??; ?P ; ??
Football (1977, Mattel) #2024-0360; 9V; led; 2PA ; CO
Football 2 (1978, Mattel) #1050-0350; 9V; led; 2PA ; SC
Football, Competition (19??, Mattel) #??; ??; ??; ?P ; ??
Football, Long Bomb (19??, Mattel) #5422-0340; Bc; lcd; 1P ; ER
Football, Look Alive (19??, Mattel) #??; 9V; ??; ?P ; ER
Football, World Championship (1980, Mattel) #3202-0330; 6C; vfd;
2PS; T ; IR
Formula Racer (19??, Mattel) #??; ??; ??; ?P ; ??
Gin, Computer (1979, Mattel) #1669-0340; 9V; CLCD; 1P ; ER
Hockey (1978, Mattel) #2946-0350; 9V; led; 1P ; SC
Horoscope Computer (1979, Mattel) #1081-0320; 9V; led; 1P ; RA
Horse Racing Analyzer (1979, Mattel) #1670; 9V; lcd; 1P ; IR
Invisible Alien Neutralizer (1980, Mattel) #1994-0340; ??; ??;
1P ; ER
Jacks (1979, Funtronics) #1603-0220; 9V; led; 2PA ; RA
Masters of the Universe (19??, Mattel) #??; Bc; lcd; 1P ; ER
Mind Boggler (1978, Mattel) #2626-0330; ??; led; 1P ; ER
Missile Attack (19??, Mattel) #??; ??; ??; ?P ; ER
Red Light/Green Light (19??, Funtronics) #??; 9V; led; 1P ; RA
Ski Slalom (1976, Mattel) #8290-0360; 9V; led; 1P ; ER
Soccer (1978, Mattel) #2678-0380; 9V; led; 2PA ; SC
Soccer 2 (1979, Mattel) # 1642-0360; 9V; led; 2PA ; ER
Space Alert (19??, Mattel) #??; ??; ??; ?P ; ??
Space Battle (19??, Mattel) #??; ??; ??; ?P ; RA
Speed Freak (19??, Mattel) #??; ??; lcd; ?P ; ER
Star Hawk (1981, Mattel) #5152-0320; 4AA; vfd; 1P ; ER
Sub Chase (1978, Mattel) #2937-0330; 9V; lcd; 1P ; SC
Tag (19??, Funtronics) #??; 9V; led; ?P ; ??
Talk to It (19??, Mattel) #??; ??; ??; ?P ; ??
Teach & Learn Computer (1981, Mattel) #??; 9V/2D; No Lights;
1P; C; E; T ; SC--
Ticker Tape Fever (19??, Mattel) #??; ??; ??; ?P ; ??
Wheel of Fortune (1988, Mattel) #??; ??; lcd; ?P ; RA
Mego: (RA)
2-XL (19??, Mego) #??; ACOnly; lights; 1P; E; C ; RA
Baseball 1, Pulsonic (19??, Mego) #??; 9V; led; 2PS ; ER
Baseball 2, Pulsonic (19??, Mego) #??; 3AA; led; 2PS ; ER
Breakfree (19??, Mego) #??; 9V; ??; ?P ; ER
Dodge City Gunfight (19??, Mego) #??; 9V; vfd; 2PS ; ER
Exterminator, The, TO (19??, Mego) #??; Bc; lcd; 1P ; ER
Fabulous Fred (1980, Mego) #72155; 2D;9V; lights; ?P; T ; SC
Fireman, Fireman, TO (19??, Mego) #??; Bc; lcd; 1P ; ER
Flag Man, TO (1980, Mego) #FL-02; Bc; lcd; 1P ; ER
Golf, Pulsonic (19??, Mego) #??; 9V; led; 2P ; ER
Invasion From Space (19??, Mego) #??; 4C;9V; ??; ?P ; ER
Mini Vid Breakfree (1979, Mego) #??; 9V; vfd; 2PS ; ER-
Sea Battle, Minivid (19??, Mego) #??; ??; ??; ?P ; ER
Space War (19??, Mego) #??; ??; ??; ?P ; ER
Star Trek Phaser Battle (19??, Mego) #??; 4D/AC; Lights; 1P ;
IR
Toss Up, TO (19??, Mego) #??; Bc; lcd; 1P ; ER
Micro Games: (SC/CS)
5 Card Draw & 7 Card Stud Poker (19??, Micro Games) #??; ??;
lcd; 1P ; SC
7 Card Stud Poker (19??, Micro Games) #??; ??; lcd; 1P ; SC
Adventures of the Lion (1994, Micro Games) #MGA-268; 2AA; lcd;
1P ; CS
Alien Invasion, PG (1994, Micro Games) #??; Bc; lcd; 1P ; CS
All-Star Sports 3-in-1 (19??, Micro Games) #??; 2AA; lcd; 1P;
C ; CS
Asteroids Classics (1997, Micro Games) #231028; ??; lcd; 1P; A
; CS
Babylon 5 (1994, Micro Games) #MGA-219; 2AA; lcd; 1P ; RA
Backgammon 2 (19??, Micro Games) #??; ??; lcd; 2PS ; RA
Barbie Shakin' Pinball (19??, Micro Games) #??; ??; lcd; ?P ;
CS
Barbie: Beach Adventure (1997, Micro Games) #231875; ??; lcd;
1P ; CS
Barbie: Mountain Bike (1997, Micro Games) #231831; ??; lcd; 1P
; CS
Barbie: Shopping Adventure (1997, Micro Games) #231844; ??; lcd;
1P ; CS
Barbie: Soccer (1997, Micro Games) #231868; ??; lcd; 1P ; CS
Baseball (19??, Micro Games) #??; ??; ??; ?P ; ??
Baseball, Grand Slam (1995, Micro Games) #MGA-236; 2AA; lcd; 1P
; CS
Baseball, PG (1994, Micro Games) #MGA-636; Bc; lcd; 1P ; CS
Baseball, Sports Predictor (1995, Micro Games) #MGA-813; Bc; lcd;
1P ; SC
Basketball, PG (1994, Micro Games) #??; Bc; lcd; 1P ; CS
Basketball, Slam Dunk (1995, Micro Games) #MGA-246; 2AA; lcd;
1P ; CS
Basketball, Sports Predictor (1995, Micro Games) #MGA-814; Bc;
lcd; 1P ; SC
Beauty & The Beast (19??, Micro Games) #??; ??; ??; ?P ; CS
Blackjack & Dueces Wild (19??, Micro Games) #??; ??; lcd;
1P ; SC
Blackjack & Poker (19??, Micro Games) #??; ??; lcd; 1P ; SC
Blackjack (19??, Micro Games) #??; ??; lcd; 1P ; SC
Car Racing, PG (19??, Micro Games) #??; Bc; lcd; 1P ; CS
Centipede Classics (1997, Micro Games) #231035; ??; lcd; 1P; A
; CS
Craps (19??, Micro Games) #??; ??; lcd; 1P ; RA
Empire Strikes Back (1991, Micro Games) #MGA-222; 2AA; lcd; 1P
; CS
Exo Squad (1994, Micro Games) #MGA-227; 2AA; lcd; 1P ; CS
Fairy Tale 3-in-1 (1994, Micro Games) #MGA-362; 2AA; lcd; 1P;
C ; CS
Ferrari Racing, PG (1994, Micro Games) #??; Bc; lcd; 1P ; CS
Football, Pro, PG (1994, Micro Games) #??; Bc; lcd; 1P ; CS
Football, Sports Predictor (19??, Micro Games) #MGA-815; Bc; lcd;
1P ; SC
Football, Touchdown (1995, Micro Games) #MGA-270; 2AA; lcd; 1P
; CS
Frankenstein (19??, Micro Games) #??; ??; ??; ?P ; CS
Ghostbusters 2 (19??, Micro Games) #MGA-206; ??; lcd; 1P ; ER
Giant Dinosaurs (19??, Micro Games) #??; ??; ??; ?P ; ??
GI-Joe: Hawk (19??, Micro Games) #MGA-202; 2AA; lcd; 1P ; ??
GI-Joe: Snake Eyes (19??, Micro Games) #MGA-204; 2AA; lcd; 1P
; ??
Godzilla (1996, Micro Games) #MGA-710; 2AA; lcd; 1P ; CS
Golf, LCD (19??, Micro Games) #MGA-244; 2AA; lcd; 1P ; ??
Golf, Super Pro (19??, Micro Games) #??; ??; lcd; 1P ; SC
Goosebumps (1996, Micro Games) #MGA-9726; 2AA; lcd; 1P ; CS
Goosebumps 3-in-1 (1996, Micro Games) #229636; 2AA; lcd; 1P; C
; CS
Goosebumps Shakin' Pinball (1996, Micro Games) #MGA-997; 2AA;
lcd; 1P ; RA
Goosebumps, Intimidator (1996, Micro Games) #INT-100; 3AAA; lcd;
1P ; CS
Horse Racing (1996, Micro Games) #??; 2AA; lcd; 1P ; CS
Jeane Dixon's Horoscope Predictor (1995, Micro Games) #MGA-853;
Bc; lcd; 1P ; RA
Jet Fighter, PG (1994, Micro Games) #MGA-676; Bc; lcd; 1P ; CS
Keno (19??, Micro Games) #??; ??; lcd; 1P ; SC
Las Vegas Casino Corner: Slots (19??, Micro Games) #??; ??; ??;
?P ; ??
LCD Golf (19??, Micro Games) #MGA-244; 2AA; lcd; 1P ; ??
Magic Trolls (19??, Micro Games) #??; ??; ??; ?P ; ??
MGA Horoscope Predictor (1995, Micro Games) #MGA-853; Bc; lcd;
1P ; CS
Missile Command Classics (1997, Micro Games) #??; ??; lcd; 1P
; CS
Motorcycle Racing, PG (1994, Micro Games) #MGA-678; Bc; lcd; 1P
; CS
Ms. Pac-Man (1992, Micro Games) #MGA-208; 2AA; lcd; 1P ; SC
Ninja Spirit (19??, Micro Games) #??; ??; ??; ?P ; ??
Ninja Warriors (1995, Micro Games ) #MGA-223; 2AA; lcd; 1P ; CS
Othello (19??, Micro Games) #??; ??; lcd; 1P ; RA
Pac-Man (1992, Micro Games) #MGA-210; 2AA; lcd; 1P ; SC
Pac-Man (1994, Micro Games) #MGA-210N; Bc; lcd; 1P ; CS
Pac-Man Classics (1997, Micro Games) #231462; ??; lcd; 1P; A ;
CS
Pink Panther (19??, Micro Games) #MGA-226; 2AA; lcd; 1P ; ??
Poker (19??, Micro Games) #??; ??; ??; ?P ; ??
Power Rangers 2-in-1 (19??, Micro Games) #MGA-3100; 2AA; lcd;
1P; C ; CS
Power Rangers 3-in-1 (1994, Micro Games) #MGA-330; 2AA; lcd; 1P;
C ; CS
Pretty Little Mermaid, The (19??, Micro Games) #??; ??; ??; ?P
; ??
Rescue 911 (19??, Micro Games) #??; ??; ??; ?P ; ??
Return of the Jedi (1991, Micro Games) #MGA-224; 2AA; lcd; 1P
; CS
Roulette (19??, Micro Games) #??; ??; lcd; 1P ; RA
Shakin' Pinball (1995, Micro Games) #MGA-205B; 2AA; lcd; 1P ;
RA
Skip Bo (19??, Micro Games) #??; Bc; lcd; 1P ; RA
Slots (19??, Micro Games) #??; ??; lcd; 1P ; SC
Soccer, World Cub, PG (1994, Micro Games) #??; Bc; lcd; 1P ; CS
Soccer, World Cup, PLCD (19??, Micro Games) #??; Bc; lcd; 1P ;
??
Star Trek: Generations (1996, Micro Games) #??; ??; lcd; 1P ;
CS
Star Wars (1991, Micro Games) #MGA-220; 2AA; lcd; 1P ; CS
Star Wars (1996, Micro Games) #INT-200; 3AAA; lcd; 1P ; CS
Star Wars (1996, Micro Games) #MGA-721; 2AA; lcd; 1P ; CS
Star Wars 2-in-1 (19??, Micro Games) #MGA-3110; 2AA; lcd; 1P;
C ; CS
Star Wars 3-in-1 (19??, Micro Games) #MGA-320; 2AA; lcd; 1P; C
; CS
Star Wars Initimidator (1996, Micro Games) #INT-200; 3AAA; lcd;
1P ; CS
Star Wars Shakin' Pinball (19??, Micro Games) #??; ??; lcd; ?P
; CS
Star Wars, 2-in-1 (19??, Micro Games) #MGA-3110; 2AA; lcd; 1P;
C ; CS
Star Wars, 3-in-1 (19??, Micro Games) #MGA-320; 2AA; lcd; 1P;
C ; RA
Steve Young Intimidator (1996, Micro Games) #??; 3AAA; lcd; 1P
; CS
Super Auto Racing (19??, Micro Games) #MGA-272; 2AA; lcd; 1P ;
??
Super Auto Racing, PG (1994, Micro Games) #MGA-672; Bc; lcd; 1P
; CS
Super Breakout (1997, Micro Games) #231400; Bc; lcd; 1P; K ; CS
Swat - Cats (1994, Micro Games) #MGA-237; 2AA; lcd; 1P ; ??
Tales from the Cryptkeeper (1994, Micro Games) #MGA-225; 2AA;
lcd; 1P ; CS
Turtle Mania (19??, Micro Games) #??; ??; ??; ?P ; ??
Universal Monsters 3-in-1 (19??, Micro Games) #??; 2AA; lcd; 1P;
C ; CS
Uno (1994, Micro Games) #MGA-825; 2AA; lcd; 1P ; CS
Volleyball (19??, Micro Games) #MGA-242; 2AA; lcd; 1P ; CS
VR Troopers 2-in-1 (199?, Micro Games) #??; 2AA; lcd; 1P; C ;
CS
VR Troopers 3-in-1 (1995, Micro Games) #MGA-316; 2AA; lcd; 1P;
C ; CS
VR Troopers Shakin' Pinball (19??, Micro Games) #??; ??; lcd;
?P ; CS
World Cup Soccer PLCD (19??, Micro Games) #??; Bc; lcd; 1P ; ??
Milton Bradley: (SC/CS)
Battleship (1995, Milton Bradley) #4633; ??; lcd; 1P ; CS
Battleship, Electronic (19??, Milton Bradley) #??; ??; lights;
2PS; T ; CS
Comp IV (1977, Milton Bradley) #4751; 9V; led; 4P; T ; SC
Connect 4 (1995, Milton Bradley) #4634; ??; lcd; 1P ; CS
Final Flight (1997, Milton Bradley) #4794; 4AA; lcd; 1P ; CS
Flash-Wits (19??, Milton Bradley) #??; ??; ??; ?P ; ??
Genius (19??, Milton Bradley) #??; ??; ??; ?P ; FO
Hangman (1995, Milton Bradley) #4632; ??; lcd; 1P ; CS
Intercept (19??, Milton Bradley) #??; 9V; ??; 2PS; T ; SC
Light Fight (1981, Milton Bradley) #4144; 4D; Lights; 4PS; T ;
ER
Max Backtalk (1986, Milton Bradley) #4752; 4C; lights; 4P; T ;
CO
Microvision (1979, Milton Bradley) #4952; 9V; lcd; 1P; C ; ER
Milton (1980, Milton Bradley) #4043; ??; lights; ?P ; SC
Omni (19??, Milton Bradley) #??; ACOnly; lights; 4P ; C ; ER
Perfection (1996, Milton Bradley) #4788; ??; lcd; 1P ; CS
Raptor Run (1997, Milton Bradley) #4740; 2AA; lcd; 1P ; CS
Simon (1986, Milton Bradley) #4850-L1; 9V-2D; lights; 4P; T ;
CS
Simon, Pocket (19??, Milton Bradley) #??; ??; lights; 1P ; CS
Simon, Super (1979, Milton Bradley) #4050; 9V-2D; lights; 4P;
T ; CO
Sorry (1996, Milton Bradley) #40755; ??; lcd; 1P ; CS
Split Second (19??, Milton Bradley) #??; 6AA; led; 1P ; RA
Yahtzee (1995, Milton Bradley) #4511; ??; lcd; 2PS ; CS
Nelsonic: (ER)
Barbie Action (19??, Nelsonic) #??; Bc; lcd; 1P; W ; ER
Baseball (19??, Nelsonic) #??; Bc; lcd; 1P; W ; RA
Bo Bear (19??, Nelsonic) #??; Bc; lcd; 1P; W ; CS
Dinky Dino Watch (1997, Nelsonic) #??; Bc; lcd; 1P; W ; CS
Donkey Kong (19??, Nelsonic) #??; Bc; lcd; 1P; W ; ER
Frogger (19??, Nelsonic) #??; Bc; lcd; 1P; W ; IR
Ghostbusters (19??, Nelsonic) #??; Bc; lcd; 1P; W ; ER
GI Joe: A Real American Hero (19??, Nelsonic) #??; Bc; lcd; 1P;
W ; IR
Melody Car Racing (19??, Nelsonic) #??; Bc; lcd; 1P; W ; ER
Ms Pac Man (19??, Nelsonic) #??; Bc; lcd; 1P; A; W ; IR
Pac Man (19??, Nelsonic) #??; Bc; lcd; 1P; A; W ; RA
Plane & Tank Battle (19??, Nelsonic) #??; Bc; lcd; 1P; W ;
IR
Poochie Watch (1997, Nelsonic) #??; Bc; lcd; 1P; W ; CS
Power Rangers (19??, Nelsonic) #??; Bc; lcd; 1P; W ; RA
Q-Bert (19??, Nelsonic) #??; Bc; lcd; 1P; W ; IR
Simon (19??, Nelsonic) #??; Bc; lcd; 1P; W ; ??
Soccer (19??, Nelsonic) #??; Bc; lcd; 1P; W ; ER
Zelda (19??, Nelsonic) #??; Bc; lcd; 1P; W ; SC
Nickelodeon: (RA-)
Nick Memory Puzzler (1995, Nickelodeon) #882099; 3AAA; lcd; 2PA
; RA
Nick Number Puzzler (1995, Nickelodeon) #??; 3AAA; lcd; 2PA ;
RA
Nick Strategy Puzzler (1995, Nickelodeon) #882105; 3AAA; lcd;
2PA ; RA
Nick Word Puzzler (1995, Nickelodeon) #??; 3AAA; lcd; 2PA ; RA
Nintendo: (ER)
(Thanks to Galen K. for giving me most of this list!)
Ball, G&WO (1980, Nintendo) #AC-01; Bc; lcd; ?P ; ER
Balloon Fight, G&WC (19??, Nintendo) #BF-803; Bc; lcd; 1P
; IR
Balloon Fight, G&WW (1988, Nintendo) #BF-107; Bc; lcd; 1P
; ER
Blackjack, G&WM (1985, Nintendo) #BJ-60; Bc; lcd; 1P ; ER
Bomb Sweeper, G&WM (1987, Nintendo) #BD-62; Bc; lcd; 1P ;
ER
Boxing, G&WV (1984, Nintendo) #BX-301; Bc; lcd; 2PS ; ER
Chef, G&WO (1981, Nintendo) #FP-24; Bc; lcd; 1P ; ER
Climber, G&WC (1986, Nintendo) #DR-802; Bc; lcd; 1P ; IR
Climber, G&WW (1988, Nintendo) #DR-106; Bc; lcd; 1P ; ER
Crab Grab, G&WS (1984, Nintendo) #UD-202; Bc; lcd; 1P ; ER
Donkey Kong , G&WM (1982, Nintendo) #DK-52; Bc; lcd; 1P; A
; RA
Donkey Kong Circus, G&WP (1984, Nintendo) #MK-96; Bc; clcd;
1P ; IR
Donkey Kong Hockey, G&WV (1984, Nintendo) #HK-303; Bc; lcd;
2PS ; IR
Donkey Kong II, G&WM (1983, Nintendo) #JR-55; Bc; lcd; 1P;
A ; RA
Donkey Kong III, G&WV (1984, Nintendo) #AK-302; Bc; lcd; 2PS;
A ; ER
Donkey Kong Jr., G&WP (1983, Nintendo) #ML-102; Bc; clcd;
1P ; IR
Donkey Kong Jr., G&WW (1982, Nintendo) #DJ-101; Bc; lcd; 1P;
A ; SC
Egg, G&WO (19??, Nintendo) #EG-26; Bc; lcd; 1P ; ER
Exterminator, The G&WO (1980, Nintendo) #MT-03 Bc; lcd; 1P
; ER
Fire Attack, G&WW (1982, Nintendo) #ID-29; Bc; lcd; 1P ; RA
Fire, G&WO (1980, Nintendo) #RC-04; Bc; lcd; 1P ; ER
Fire, G&WW (1981, Nintendo) #FR-27; Bc; lcd; 1P ; ER
Flag Man, G&WO (1980, Nintendo) #FL-02; Bc; lcd; 1P ; ER
Gold Cliff, G&WM (1988, Nintendo) #MV-64; Bc; lcd; 1P ; ER
Green House, G&WM (1982, Nintendo) #GH-54; Bc; lcd; 1P ; ER
Helmet, G&WO (1981, Nintendo) #CN-07; Bc; lcd; 1P ; ER
Judge, G&W? (19??, Nintendo) #IP-15; Bc; lcd; 1P ; ER
Judge, G&WO (1981, Nintendo) #IP-05; Bc; lcd; ?P ; ER
Life Boat, G&WU (1983, Nintendo) #TC-58; Bc; lcd; 1P ; ER
Lion, G&WO (1981, Nintendo) #LN-08; Bc; lcd; 2PS ; ER
Manhole, G&WO (1981, Nintendo) #MH-06; Bc; lcd; 1P ; ER
Manhole, G&WW (1983, Nintendo) #NH-103; Bc; lcd; 1P ; ER
Mario Bros., G&WU (1983, Nintendo) #MR(or MW)-56; Bc; lcd;
1P ; RA
Mario's Bomb's Away, G&WP (1983, Nintendo) #PB-94; Bc; clcd;
1P ; ER
Mario's Cement Factory (1983, Nintendo) #CM-72; 2C; clcd; 1P;
T ; ER
Mario's Cement Factory, G&WW (1983, Nintendo) #ML-102; Bc;
clcd; 1P ; RA
Mickey & Donald, G&WM (1982, Nintendo) #DM-53; Bc; lcd;
2PS ; ER
Mickey Mouse, G&WP (1984, Nintendo) #DC-95; Bc; clcd; 1P ;
ER
Mickey Mouse, G&WW (1981, Nintendo) #MC-25; Bc; lcd; 1P ;
ER
Octopus, G&WW (1981, Nintendo) #OC-22; Bc; lcd; 1P ; RA
Oil Panic, G&WM (1982, Nintendo) #OP-51; Bc; lcd; 1P ; ER
Parachute, G&WW (1981, Nintendo) #PR-21; Bc; lcd; 1P ; ER
Pinball, G&WM (1983, Nintendo) #PB-59; Bc; lcd; 1P ; ER
Popeye (1983, Nintendo) #PG-74; 2C; clcd; 1P; T ; ER
Popeye, G&WP (1981, Nintendo) #PP-23; Bc; clcd; 1P ; IR
Popeye, G&WW (19??, Nintendo) #??; Bc; clcd; ?P ; ER
Popeye, G&WW (1981, Nintendo) #PP-23; Bc; lcd; 1P ; ER
Punch-Out, G&WV (1984, Nintendo) #BX-301; Bc; lcd; 2PS ; RA
Rain Shower, G&WW (1983, Nintendo) #LP-57; Bc; lcd; ?P ; ER
Safebuster, G&WM (1988, Nintendo) #JB-63; Bc; lcd; 1P ; ER
Snoopy (1983, Nintendo) #SM-73; 2C; clcd; 1P; T ; ER
Snoopy Tennis, G&WW (1982, Nintendo) #SP-30; Bc; lcd; 1P ;
ER
Snoopy, G&WP (1983, Nintendo) #SM-91; Bc; clcd; 1P ; IR
Spitball Sparky, G&WS (1984, Nintendo) #BU-201; Bc; clcd;
1P ; IR
Squish, G&WM (1986, Nintendo) #MG-61; Bc; lcd; 1P ; D ; ER
Star Fox (19??, M.Z.Berger) #??; Bc; lcd; 1P; W ; ER
Star Wing (Star Fox) (19??, ??) #??; Bc; lcd; 1P; W ; FO
Super Mario Brothers 2 (19??, ??) #??; Bc; lcd; 1P; W ; ER
Super Mario Brothers 3 (19??, ??) #??; Bc; lcd; 1P; W ; ER
Super Mario Brothers Mario's Revenge, G&W? (19??, ??) #??;
Bc; lcd; 1P ; IR
Super Mario Brothers Shoot & Score, G&W? (19??, ??) #??;
Bc; lcd; 1P ; IR
Super Mario Brothers Watch (19??, ??) #??; Bc; lcd; 1P; W ; ER
Super Mario Brothers, G&WC (1986, Nintendo) #YM-801; Bc; lcd;
1P ; IR
Super Mario Brothers, G&WW (1988, Nintendo) #YM-106/105; Bc;
lcd; 1P ; SC
Super Mario Race (1992, Zeon) #ZR10733; Bc; lcd; 1P; W ; SC
Super Mario World (1991, M.Z.Berger) #??; Bc; lcd; 1P; W ; SC
Tennis, G&W? (19??, Nintendo) #??; Bc; lcd; 1P ; ER
Tetris (19??, Zeon) #??; Bc; lcd; 1P; W ; ER
Tropical Fish, G&WW (19??, Nintendo) #??; Bc; lcd; 1P ; ER
Turtle Bridge, G&WW (1982, Nintendo) #TL-28; Bc; lcd; 1P ;
SC
Vermin, G&WO (1980, Nintendo) #MT-03; Bc; lcd; 1P ; IR
Zelda (1989, M.Z.Berger) #??; Bc; lcd; 1P; W ; SC
Zelda, G&WM (1989, Nintendo) #ZL-65; Bc; lcd; 1P ; ER
NPI: (IR)
Alien Invader/Galaxian (19??, NPI) #??; ??; ??; ?P; D ; ??
Hockey (19??, NPI) #??; ??; ??; ?P ; ??
Maze (19??, NPI) #??; ??; ??; ?P ; ??
Skittle Ball (19??, NPI) #??; ??; ??; ?P ; ??
Slapshot (19??, NPI) #??; ??; ??; ?P ; ??
Space Invader (19??, NPI) #??; ??; ??; ?P ; ??
Parker Brothers: (RA)
Bank Shot (1980, Parker Bros.) #3600; 6AA; led; 2PA ; ER++
Baseball, Starting Line. Talking (1988, Parker Bros.) #4010; 4C;
led; 2PS; C; T ; SC
Jumangi (1996, Parker Brothers) #40759; AA; lcd; 1P ; CS
Master Merlin (1981, Parker Bros.) #??; 6AA; led; 2PA; D ; CO
Merlin (1978, Parker Bros.) #3200; 6AA; led; 2PA; D ; EC
Merlin The 10th Quest (1996, Parker Brothers) #43200; lcd; 1P;
D ; CS
Monopoly (19??, Parker Bros.) #??; ??; ??; ?P ; ??
Monopoly Playmaster (1982, Parker Bros.) #3900; AC; led; 6PS ;
SC
Q-Bert (1983, Parker Bros.) #3335; 4C; vfd; 1P; A; T ; ER++
Reflex (1981, Parker Bros.) #4000; 6AA; led; 2PS; T ; RA+
Sector (19??, Parker Bros.) #??; ??; ??; ?P ; ??
Simon, Pocket (19??, Parker Bros.) #??; 9V; Lights; 4PS ; CO
Split Second (1980, Parker Bros.) #3700; 6AA; led; 1P ; SC+
Wildfire Pinball (1979, Parker Bros.) #3400; 6AA; led; 4PA ; SC
Playtime: (RA)
Arch Rivals (19??, Playtime) #??; ??; ??; ?P ; ??
Atlantis (19??, Playtime) #??; ??; ??; ?P ; ??
Baseball (1987, Playtime) #??; Bc; lcd; 1P ; RA-
Baseball Catch, PP (1990, Playtime) #??; Bc; lcd; 1P ; SC
Baseball, Home Run (1988, Playtime) #??; Bc; lcd; 1P ; SC
Basketball (19??, Playtime) #??; lcd; ??; ?P ; ??
Black Knight 2000 (1988, Playtime) #WB200; Bc; lcd; 1P ; ER
Challenger (19??, Playtime) #WB158; Bc; lcd; 1P ; RA
Driving Challenger (1988, Playtime) #??; AA; lcd; 1P ; SC
Earthshaker! (19??, Playtime) #??; ??; ??; ?P ; ??
Football (19??, Playtime) #WB508; BC; lcd; 1P ; ??
Football, PP (19??, Playtime) #??; ??; ??; ?P ; ??
Invader, PP (19??, Playtime) #??; ??; ??; ?P ; ??
Mortorcycle Race (19??, Playtime) #??; ??; ??; ?P ; ??
Pinball (1988, Playtime) #??; 2AA; lcd; 2PA ; RA
Pizza, Dominoes (1988, Playtime) #WB250; BC; lcd; 1P ; RA
Pizza, Tony's (19??, Playtime) #??; ??; ??; ?P ; ??
Puzzle (19??, Playtime) #??; 2AA; lcd; 1P ; RA
Rampage (19??, Playtime) #??; ??; ??; ?P ; ??
Sea Wars (1989, Playtime) #??; 2AA; lcd; 1P; T ; FO
Soccer (1989, Playtime) #??; Bc; lcd; 1P ; ??
Space Rescue (1987, Playtime) #??; Bc; lcd; 1P ; RA-
Spy Hunter (19??, Playtime) #3803; ??; ??; ?P ; ER
Submarine, PP (1987, Playtime) #??; Bc; lcd; 1P ; RA
Tennis (1989, Playtime) #??; Bc; lcd; 1P ; ??
Tennis, PP (19??, Playtime) #??; ??; ??; ?P ; ??
Triple Flipper Electronic Pinball (19??, Playtime) #??; ??; ??;
?P ; ??
UFO (1987, Playtime) #??; Bc; lcd; 1P ; RA-
PM Industries: (ER)
Bird & Child (1983, PM Industries) #??; Bc; lcd; 1P ; ER
Goalkeeper (19??, PM Industries) #??; Bc; lcd; 1P ; ER
Shuttle Voyage (19??, PM Industries) #MG-8; Bc; lcd; 1P ; ER
Space Mission (1982, PM Industries) #SM-11; Bc; lcd; 1P ; ER
Space Rescue (19??, PM Industries) #??; Bc; lcd; 1P ; ER
Space Strike-Back (19??, PM Industries) #??; Bc; lcd; 1P ; ER
Spider (19??, PM Industries) #??; Bc; lcd; 1P ; ER
Thief In Garden (19??, PM Industries) #TG18; Bc; lcd; 1P; G ;
ER
Radica: (CS)
2 Game Slot (19??, Radica) #1374; ??; lcd; 1P ; CS
2nd Chance Poker (19??, Radica) #2104; 2AAA; lcd; 1P ; CS
2nd Chance Poker (19??, Radica) #2804; 2AAA; lcd; 1P ; CS
2nd Chance Poker (19??, Radica) #904; 2AAA; lcd; 1P ; CS
3-Line Slot (19??, Radica) #571; AA; lcd; 1P ; CS
9 Ball Pool (19??, Radica) #3734; ??; lcd; 1P ; CS
Acey Deucey Poker (19??, Radica) #3260; AAA; lcd; 1P ; CS
Bass Fishin' (19??, Radica) #3732; ??; lcd; 1P ; CS
Blackjack 21 (19??, Radica) #1350; ??; lcd; 1P ; CS
Blackjack 21 (19??, Radica) #1550; 2C; lcd; 1P; T ; RA
Blackjack 21 (19??, Radica) #550; AA; lcd; 1P ; CS
Blackjack 21/Draw Poker (19??, Radica) #3212; AAA; lcd; 1P ; CS
Blackjack Trainer (19??, Radica) #1956; 2AAA; lcd; 1P ; CS
Bonus Poker/Draw Poker (19??, Radica) #1317; ??; lcd; 1P ; CS
Bonus Poker/Draw Poker (19??, Radica) #517; AA; lcd; 1P ; CS
Criss Cross Slot (19??, Radica) #972; 2AA; lcd; 1P ; CS
Dominoes (19??, Radica) #3664; ??; lcd; 1P ; CS
Draw Bonus Dueces Poker (19??, Radica) #3201; AAA; lcd; 1P ; CS
Draw Poker (19??, Radica) #1510; 2C; lcd; 1P; T ; CS
Draw Poker/Dueces Poker (19??, Radica) #514; AA; lcd; 1P ; CS
Football (19??, Radica) #3735; ??; lcd; 1P ; CS
Gin Rummy (19??, Radica) #3662; ??; lcd; 1P ; CS
Hearts (19??, Radica) #3661; ??; lcd; 1P ; CS
Jackpot Slot (19??, Radica) #1570; 2C; lcd; 1P; T ; RA
Keno (19??, Radica) #1580; 2C; lcd; 1P; T ; RA-
Klondike Solitaire (19??, Radica) #2320; 2AAA; lcd; 1P ; CS
Liar's Dice (19??, Radica) #3663; ??; lcd; 1P ; CS
Lucky Slot (19??, Radica) #2172; 2AA; lcd; 1P ; CS
Multi-Graphic Triple Slot (19??, Radica) #3272; AAA; lcd; 1P ;
CS
Pinball Rider (19??, Radica) #3731; ??; lcd; 1P ; CS
Pocket Dueces (19??, Radica) #1315; ??; lcd; 1P ; CS
Pocket Keno (19??, Radica) #1380; 2AAA; lcd; 1P ; SC
Pocket Poker (19??, Radica) #1310; ??; lcd; 1P ; CS
Pocket Poker/Pocket Dueces (19??, Radica) #1314; ??; lcd; 1P ;
CS
Pocket Slot (19??, Radica) #1370; 2AAA; lcd; 1P ; CO
Poker Trainer (19??, Radica) #2316; 2AAA; lcd; 1P ; CS
Single Slot (19??, Radica) #1374; 2AAA; lcd; 1P ; SC
Sub Assault (1997, Radica) #4001; 2AA; lcd; 1P ; CS
Tank Assault (1997, Radica) #4002; 2AA; lcd; 1P ; CS
Triple Slot (19??, Radica) #2872; AA; lcd; 1P ; CS
Video Blackjack 21 (19??, Radica) #450; AAA; lcd; 1P ; CS
Video Dueces (19??, Radica) #415; AAA; lcd; 1P ; CS
Video Keno (19??, Radica) #480; AAA; lcd; 1P ; CS
Video Poker (19??, Radica) #410; AAA; lcd; 1P ; CS
Video Slot (19??, Radica) #470; AAA; lcd; 1P ; CS
Wild Deuces (19??, Radica) #815; 2C; lcd; 1P; T ; SC+
Winner Blackjack 21 (19??, Radica) #1750; 2AAA; lcd; 1P ; CS
Winner Poker (19??, Radica) #1710; 2AAA; lcd; 1P ; CS
Winner Slot (19??, Radica) #1770; 2AAA; lcd; 1P ; CS
World Class Golf (19??, Radica) #3730; ??; lcd; 1P ; CS
Radio Shack/Tandy: (SC)
2 In 1 Blackjack/Poker (19??, Radio Shack) #??; ??; ??; ?P ; ??
4 IQ Game (19??, Radio Shack) #60-2474; ??; ??; ?P ; ??
Air War (19??, Radio Shack) #60-2467; Bc; lcd; 1P ; SC
Alien Chase (19??, Tandy) #60-2186; 4C; vfd; 2PS; T ; ER
Ambulance (19??, Radio Shack) #60-2469; Bc; lcd; 1P ; SC-
Arcade, Electronic (19??, Radio Shack) #60-2159; ??; ??; ?P ;
??
Astro (1979, Radio Shack) #EC-312; led; 2AA; 1P; G ; ??
Astro Command (19??, Radio Shack) #60-2181; 4C; vfd; 1P; T ; ??
Astro Thunder (19??, Radio Shack) #??; 4C; vfd; 1P; T ; RA+
Baseball (19??, Radio Shack) #60-2476; 2AA; lcd; 1P ; ??
Baseball (19??, Radio Shack) #60-2233; 2AA; lcd; 1P ; CO
Baseball (19??, Tandy) #60-2157; 4AA; led; 2PS ; ??
Baseball, Championship (19??, Tandy) #60-2154; 9V; led; 1P ; ??
Baseball, Professional League (19??, Radio Shack) #60-2241; 2AA;
lcd; 2PS ; ??
Baseball, Two Player (19??, Tandy) #60-2164; 4AA; led; 2PS ; ??
Blackjack (19??, Radio Shack) #60-2463; ??; ??; ?P ; ??
Blackjack 21 (19??, Radio Shack) #60-3011; led; 3AAA; 1P; G ;
RA
Blackjack 21 (19??, Radio Shack) #60-2418; led; 3AAA; ?P; G ;
RA
Buggy Quest (19??, Radio Shack) #60-2459; ??; ??; ?P ; ??
Burgertime (19??, Tandy) #??; Bc; lcd; 1P ; RA
Casino Slot, Electronic (19??, Radio Shack) #60-2420; ??; ??;
?P ; ??
Caveman (19??, Tandy) #60-2172; 4C; vfd; 1P; T ; ER
Challenge Master (19??, Radio Shack) #60-2451; ??; ??; ?P ; ??
Chess 1100L, Pocket (19??, Radio Shack) #60-2256; ??; ??; ?P ;
??
Computerized Arcade (19??, Radio Shack) #60-2159A; 4C; Lights;
2PS ; CO
Cosmic Quest (19??, Radio Shack) #60-2458; ??; ??; ?P ; ??
Cycle Race (19??, Tandy) #??; ??; led; ?P ; ??
Cycle Speedway (19??, Radio Shack) #60-2455; Bc; lcd; 1P ; CO-
Dinosaur Attack (19??, Radio Shack) #60-2240; 2AA; lcd; 1P ; ER
Dinosaurs (19??, Radio Shack) #??; ??; ??; ?P ; ??
Draw Poker (19??, Radio Shack) #60-2417; ??; ??; ?P ; ??
Draw Poker, Electric (19??, Radio Shack) #60-2118; 1C; No lights;
1P ; SC
Draw Poker, Electronic (19??, Radio Shack) #60-2351; ??; ??; ?P
; ??
Finger Races (19??, Tandy) #60-2162; 6AA; led; 2PA; H, T ; ER
Fire Away (19??, Radio Shack) #60-2232; Bc; lcd; 1P ; SC
Fire Away 1000 (19??, Tandy) #60-2165; 4AA; vfd; 1P ; ER
Fire Away 3000, Cosmic (19??, Tandy) #60-2183; 4C; vfd; 1P ; ER
Fire Engine (19??, Radio Shack) #60-2492; 2AA; lcd; 1P ; SC-
Football (19??, Radio Shack) #60-2477; ??; ??; ?P ; ??
Football (19??, Tandy) #60-2156; 4AA; led; 2PS ; ??
Football II, Electronic (19??, Tandy) #60-2169; 4AA; led; 1P ;
??
Football, Championship (19??, Tandy) #60-2151; 9V; led; 2PS ;
??
Golf II, Championship (19??, Radio Shack) #60-2423; ??; ??; ?P
; ??
Golf, Championship (19??, Radio Shack) #60-2239; ??; ??; ?P ;
??
Golf, Championship (19??, Tandy) #60-2171; Bc; lcd; 1P ; ??
Helicopter Attack (19??, Radio Shack) #60-2460; Bc; lcd; 1P ;
??
Highway (1990, Radio Shack) #60-2222; Bc; lcd; 1P ; SC
Hold Up (1982, Radio Shack) #60-2173; ??; lcd; ?P ; ??
Ice Hockey (19??, Radio Shack) #60-1099; 2C; no lights; 2PS; M
; ??
Invader & Basketball (19??, Radio Shack) #??; Bc; lcd; 1P;
D ; RA
Invasion Force, LCD (19??, Radio Shack) #60-2246; Bc; lcd; 1P
; SC
IQ Carrier (19??, Radio Shack) #60-2471; ??; ??; ?P ; ??
King Kong (19??, Tandy) #??; Bc; lcd; 1P ; ER
King Man (19??, Tandy) #??; Bc; vfd; 1P ; ??
Kung Fu (19??, Radio Shack) #60-2238; Bc; lcd; 1P ; ??
Kung Fu Warrior (19??, Radio Shack) #??; ??; ??; ?P; W ; ??
Magic Dragon (19??, Radio Shack) #60-2470; ??; ??; ?P ; ??
Monkey (19??, Radio Shack) #60-2466; ??; ??; ?P ; ??
Pinball Master (19??, Radio Shack) #60-2473; 2AA; lcd; 1P ; CO+
Plane & Tank (1988, Radio Shack) #60-2196; Bc; lcd; 1P ; SC
Pocket Repeat (19??, Radio Shack) #60-2152; ??; ??; ?P ; CS
Poker (19??, Radio Shack) #60-2456; ??; ??; ?P ; ??
Power Doodle It (1992, Radio Shack) #60-2528; 2AA; no lights;
1P; D ; SC
Pro Bridge 210 (19??, Radio Shack) #60-2257; ??; ??; ?P ; ??
Raceway (19??, Radio Shack) #60-2225/60-2237; BC; lcd; 1P ; SC
Radio Shack 12 (19??, Radio Shack) #60-2159; ??; ??; ?P ; ??
Repeat, Electronic (19??, Tandy) #60-2142; 9V; led; 1P ; RA
Rocket Pinball (19??, Radio Shack) #60-2140; ??; ??; ?P ; ??
Sea Battle (Elect. Battleship) (19??, Radio Shack) #60-2193; 4AA;
lights; 2PS; T ; SC
Sea Battle, LCD (1991, Radio Shack) #60-2245; AA; lcd; 1P ; RA
Shark Island (19??, Tandy) #??; Bc; lcd; 1P ; SC
Show & Learn (19??, Radio Shack) #60-1087; 9V; lights; 1P;
E ; ??
Slot Machine (19??, Radio Shack) #60-2464; ??; ??; ?P ; ??
Slot, Electronic (19??, Radio Shack) #60-2419; ??; ??; ?P ; ??
Slot, Mini (19??, Radio Shack) #60-2421; ??; ??; ?P ; ??
Sonic Rally Race (19??, Radio Shack) #60-2469; ??; ??; ?P ; CS
Sonic Sea Battle (19??, Radio Shack) #60-2248; ??; ??; ?P ; CS
Sonic Space War (19??, Radio Shack) #60-2462; 2AA; lcd; 1P; T
; ??
Sonic Speedway (19??, Radio Shack) #60-2461; ??; ??; ?P ; ??
Space Alien (19??, Radio Shack) #??; ??; ??; ?P ; ??
Space Alien (19??, Radio Shack) #??; ??; ??; ?P; T ; ??
Space Alien (19??, Radio Shack) #60-2230; Bc; lcd; 1P ; ??
Space Challenge (19??, Radio Shack) #60-2457; ??; ??; ?P ; ??
Space Rescue (19??, Radio Shack) #60-2229; Bc; lcd; 1P ; ??
Speedway (19??, Radio Shack) #60-2455; ??; ??; ?P ; ??
Spell 'N Math (19??, Radio Shack) #60-1093; 2AA; lcd; 1P ; ??
Sports Arena (19??, Tandy) #60-2158; ??; led; 1P ; ??
Stack Challenge (19??, Radio Shack) #60-2247; ??; ??; ?P ; ??
Super Cobra Copter (19??, Tandy) #60-2192; 4C; vfd; 1P ; ER
Track Star (1983, Tandy) #60-2191; Bc; lcd; 1P ; ER
Turbo Raceway (19??, Radio Shack) #60-2242; AA; lcd; 1P ; SC
Zackman (19??, Tandy) #60-2185; ??; vfd; 1P ; ER++
Zap, LCD (19??, Radio Shack) #60-2190; ??; lcd; ?P ; ??
Zing-O (19??, Tandy) #60-2123; 4AA; led; 1P ; ER-
Remco: (SC)
Bad Dudes (1989, Remco) #??; Bc; lcd; 1P ; RA
Flying Sundaes/Double Dare (19??, Remco) #??; Bc; lcd; 1P ; SC
Pie in the Pants/Double Dare (19??, Remco) #88; ??; lcd; 1P ;
SC
Real Ghostbusters, The (1988, Remco) #??; Bc; lcd; 1P ; RA
Sears: (ER-)
7 in 1 (19??, Sears) #??; ??; led; ?P ; ??
Auto Race (19??, Sears) #65452; 3AA; led; 1P ; ??
Auto Race (1978, Sears) #??; 9V; led; 1P ; ER
Basketball (19??, Sears) #??; 9V; led; 1P ; RA
Basketball, Electronic (19??, Sears) #65098; ??; led; 2PS ; ??
Basketball, Team Play (19??, Sears) #49-65683; 9V; led; 2PS ;
??
Follow Me (Copy Cat) (19??, Sears) #49-65439; 9V; lights; 4P ;
??
Football, Team Play (19??, Sears) #??; 9V; led; 2PS ; ??
Hockey, Electronic (1980, Sears) #??; 3AA; led; 2PS ; ??
Numbers Game, Electronic (19??, Sears) #49-65437; 9V; led; 2PA
; ER-
Quiz-a-Tron (19??, Sears) #??; 8AA; led; 1P; C; E; T
Rocket Launch (19??, Sears) #??; ??; ??; ?P; M ; ??
Soccer, Electronic (1980, Sears) #65102; 3AA; led; 2PS ; ??
Soccer, Team Play (19??, Sears) #??; 9V; led; 2PS ; ??
Touchdown, Electronic (19??, Sears) #??; 9V; led; 2PA ; SC
Sega: (CS)
Amazing Sonic, PA (1994, Sega) #49101 Bc; lcd; 1P ; CS
Baseball, PA (1994, Sega) #49105; Bc; lcd; 1P ; CS
Baseball, Deion Sanders, PA (1995, Sega) #67-014; Bc; lcd; 1P
; CS
Columns, PA (1995, Sega) #??; Bc; lcd; 1P ; CS
Ecco the Dolphin, PA (1994, Sega) #49103; Bc; lcd; 1P ; CS
Football, PA (1995, Sega) #49106; Bc; lcd; 1P ; CS
Football, Deion Sanders, PA (1995, Sega) #67-003; Bc; lcd; 1P
; CS
Eternal Champions, PA (1994, Sega) #49104; Bc; lcd; 1P ; CS
Pods (1995, Sega) #49140; 6AA; lights; 4PS ; CS
Sonic Blast, PA (1995, Sega) #??; Bc; lcd; 1P ; CS
Spectra: (CS)
Casino (1995, Spectra) #LGW-40; 2AAA; lcd; 1P; B ; CS
Invader (1995, Spectra) #YEP-265; 2AA;Bc; lcd; 1P; B ; CS
Pinball (1995, Spectra) #LGW-30; 2AA; lcd; 1P; B ; CS
Tessella (1995, Spectra) #LGW-20; 2AA; lcd; 1P; B ; CS
Spiel (I think these are all foreign, but am not sure):
Basketball (19??, Spiel) #??; Bc; lcd; 1P ; ??
Cats & Mice (19??, Spiel) #RG-28; Bc; lcd; 1P ; ??
Football (19??, Spiel) #??; Bc; lcd; 1P ; ??
Frog (19??, Spiel) #??; Bc; lcd; 1P ; ??
Ghost Catcher (19??, Spiel) #RG-28; Bc; lcd; 1P ; ??
Handball (19??, Spiel) #RG-28; Bc; lcd; 1P ; ??
Ice Hockey (19??, Spiel) #??; Bc; lcd; 1P ; ??
Judo (19??, Spiel) #??; Bc; lcd; 1P ; ??
Ninjai (19??, Spiel) #??; Bc; lcd; 1P ; ??
Sunwing: (FO)
Coffee House (19??, Sunwing) #SG-842; Bc; lcd; 1P ; FO
Marshal (19??, Sunwing) #SG-843; Bc; lcd; 1P ; FO
Ocean Rescuer (19??, Sunwing) #??; Bc; lcd; 1P ; FO
Soccer (19??, Sunwing) #??; Bc; lcd; 1P; FO
Soccer (different) (19??, Sunwing) #SG-861; Bc; lcd; 1P ; FO
Supper Cop (19??, Sunwing) #SG-912; Bc; lcd; 1P ; FO
Tarzan, Jr. (19??, Sunwing) #??; Bc; lcd; 1P; FO
Treasure Island (19??, Sunwing) #??; Bc; lcd; 1P; FO
Technotel: (ER)
Barrier, POPR (19??, Technotel) #??; Bc; lcd; 1P; R ; ER
Basketball, POP (19??, Technotel) #??; Bc; lcd; 1P ; FO?
Emergency, POP (19??, Technotel) #??; Bc; lcd; 1P; R ; ER
Inferno, POP (19??, Technotel) #??; Bc; lcd; 1P ; ER
Jaws (19??, Technotel) #??; ??; ??; ?P ; ER
Sky Invaders, POPDS (19??, Technotel) #??; Bc; lcd; 1P; D ; ER
Voyager, POPR (19??, Technotel) #??; Bc; lcd; 1P; R ; ER
Texas Instruments: (CO-)
Dataman (1977, Texas Instruments) #??; 9V; led; 1P; E ; RA--
Little Professor (1976, Texas Instruments) #??; 9V; led; 1P; E
; SC
Mr. Challenger (1978, Texas Instruments) #??; 9V; Neon; 1P; E
; ??
My Little Computer (1989, Texas Instruments) #??; 4AA; led; 1P;
E; C; T ; SC
Speak & Math (19??, Texas Instruments) #??; 9V; vfd; 1P; E
; EC
Speak & Math (19??, Texas Instruments) #??; 4C; vfd; 1P; E;
C ; SC
Speak & Read (19??, Texas Instruments) #??; 9V; vfd; 1P; E
; EC
Speak & Read (1980, Texas Instruments) #??; 4C; vfd; 1P; E;
C ; SC
Speak & Spell (19??, Texas Instruments) #??; 9V; vfd; 1P;
E ; EC
Speak & Spell (1980, Texas Instruments) #??; 4C; vfd; 1P;
E; C ; SC
Voyager (1988, Texas Instruments) #??; ??; ??; ?P ; ??
Words
To Go (19??, Texas Instruments) #??; 2AA; lcd; 1P;
E; H ; CS
Tiger: (SC/CS)
101 Dalmations (1996, Tiger) #72-836; 2AA; lcd; 1P ; CS
101 Dalmations, PEG (1997, Tiger) #60-008; 2AA; lcd; 1P ; CS
2-XL (Cassette) (19??, Tiger) #??; 4C; lights; 1P; C; T ; SC
Afterburner (19??, Tiger) #??; 2AA; lcd; 1P; RA
Afterburner (1989, Tiger) #??; 2AA/2C; lcd; 1P; T ; RA+
Aladdin (1993, Tiger) #27-128; Bc; lcd; 1P; W ; RA
Aladdin (1993, Tiger) #72-514; 2AA; lcd; 1P ; CS
Altered Beast (19??, Tiger) #??; Bc; lcd; 1P; W ; RA+
Area 51 (1996, Tiger) #79-102; 2AA; lcd; 1P ; CS
Baseball (1991, Tiger) #75-004; Bc; lcd; 1P ; CS
Baseball, All Star, Gametek (19??, Tiger) #??; 2AA; lcd; 1P ;
CS
Baseball, Head to Head, Talking (1988, Tiger) #??; 4AA; lcd; 2PS;
T ; ER+
Baseball, MVP (1987, Tiger) #7-741; 2AA; lcd; 1P ; CO-
Baseball/Football (19??, Tiger) #??; 2AA; lcd; 1P; D ; RA-
Baseball/Football, Bo Jackson (19??, Tiger) #??; 2AA; lcd; 1P;
D ; RA-
Basketball, All Pro (1987/96, Tiger) #7-717-WM; 2AA; lcd; 1P ;
RA--
Batman (19??, Tiger) #??; 2AA; lcd; 1P ; RA
Batman (19??, Tiger) #??; Bc; lcd; 1P; W ; RA
Batman Animated (1992, Tiger) #72-505; 2AA; lcd; 1P ; SC-
Batman Forever (1995, Tiger) #78-572; 2AA; lcd; 1P ; CS
Batman Returns Watch (19??, Tiger) #??; Bc; lcd; 1P; W ; RA
Battletoads (1988, Tiger) #??; 2AA; lcd; 1P ; RA--
Beauty & The Beast (19??, Tiger) #??; Bc; lcd; 1P; W ; RA
Beavis & Butthead (1994, Tiger) #7-631; 2AA; lcd; 1P ; ??
Blackjack, Video (19??, Tiger) #??; Bc; lcd; 1P ; CS
Boxing (1996, Tiger) #7-744-WM; 2AA; lcd; 1P ; CS
Boxing, Sugar Ray Leonard (19??, Tiger) #??; 4AA; lcd; 1P; T ;
ER++
Boxing, Sugar Ray Leonard, Gametek (19??, Tiger) #??; 2AA; lcd;
1P; T ; ER
Brain Bash, Travel Game (1996, Tiger) #92-002; 4AAA; Lights; 4P
; CS
Brain Warp (1996, Tiger) #7-579; 4AA; Lights; 2PA ; CS
Bugs Bunny (1990, Tiger) #??; 2AA; lcd; 1P ; RA
Bull Frog (19??, Tiger) #??; ??; lcd; ?P ; ER
Carmen Sandiego, Where in the World (1990, Tiger) #??; 2AA; lcd;
1P ; RA
Castlevania 2 (19??, Tiger) #??; Bc; lcd; 1P; W ; RA-
Caveman (19??, Tiger) #??; ??; lcd; 1P ; SC+
Chip & Dale: Rescue Rangers (19??, Tiger) #??; 2AA; lcd; 1P
; RA
Cinderella (1996, Tiger) #72-532; 2AA; lcd; 1P ; CS
Congo VRT-X (1995, Tiger) #71-101; 3AA; lcd (holographic); 1P
; CS
Copy Cat (1988, Tiger) #7-520/522; 9V; Lights; 4P ; CS
Darkwing Duck (19??, Tiger) #??; ??; lcd; 1P ; RA
Daytona VRT-X (1995, Tiger) #71-107; 3AA; lcd (holographic); 1P
; CS
Dirt Track Go Karting (1994, Tiger) #74-005; 2AA; lcd; 1P ; CS
Double Dragon (19??, Tiger) #??; Bc; lcd; 1P; W ; SC-
Double Dragon 2 (19??, Tiger) #??; 2AA; lcd; 1P ; RA-
Dragon (1983, Tiger) #??; ??; lcd; 1P; ER
Duck Tales (1990, Tiger) #??; 2AA; lcd; 1P ; SC-
Family Fued (1997, Tiger) #7-583-1; 4AA; lcd; 1P; C ; CS
Flipper (1996, Tiger) #72-825; 2AA; lcd; 1P ; CS
Flyzz (1996, Tiger) #74-019; 2AA; lcd; 1P ; CS
Football (1987, Tiger) #??; 2AA; lcd; 1P ; CO-
Football (1991, Tiger) #75-002; Bc; lcd; 1P ; CS
Football, Head to Head Talking (1988, Tiger) #7-760; 4AA; lcd;
1P; T ; ER+
Football, John Madden (1995, Tiger) #78-588; 2AA; lcd; 1P ; CS
Football, Play Action (1994, Tiger) #7-740; 2AA; lcd; 1P ; CO-
Football, Play Maker (19??, Tiger) #7-550; 6AA; led; 2PS ; ER
Football/Sea Chase (19??, Tiger) #??; ??; ??; ?P; D ; ??
Formula 1 Racing (1996, Tiger) #??; Bc; lcd; 1P ; ??
Game.com (1997, Tiger) #71-516; 4AA; lcd; 2PA; C ; CS
Gargoyles (1996, Tiger) #72-816; 2AA; lcd; 1P ; CS
Gauntlet (1988, Tiger) #??; 2AA; lcd; 1P ; SC-
Ghost House (19??, Tiger) #??; ??; lcd; 1P ; ER
Golden Axe (1987, Tiger) #??; 2AA; lcd; 1P ; RA
Golf, Lee Trevino's (19??, Tiger) #??; 2AA; lcd; 1P ; SC
Goosebumps (1996, Tiger) #7-537-5; 2AA; lcd; 1P ; CS
Gretzky/Hull Shootout (1988, Tiger) #??; 2AA; lcd; 1P ; SC+
Hercules, PEG (1997, Tiger) #60-001; 2AA; lcd; 1P ; CS
Home Alone 2 (1988, Tiger) #??; 2AA; lcd; 1P ; SC-
Independence Day (1996, Tiger) #79-103; 2AA; lcd; 1P ; CS
Inspector Gadget (1990, Tiger) #??; 2AA; lcd; 1P ; SC-
Invaders (19??, Tiger) #??; ??; lcd; 1P ; FO
Jaw Breaker (19??, Tiger) #??; ??; clcd; ?P; T ; IR
Jaw Breaker (19??, Tiger) #??; ??; lcd; ?P ; ER
Jeopardy (1995, Tiger) #7-581; 4AA; lcd; 3P; C ; CS
John Elway's Quarterback (1988, Tiger) #??; 2AA; lcd; 1P ; RA
Jordan Vs. Bird: One on One (1988, Tiger) #??; 2AA; lcd; 1P ;
RA-
Jurassic Park (1988, Tiger) #??; 2AA; lcd; 1P ; SC
Karate King (1988, Tiger) #??; 2AA; lcd; 1P ; SC--
King Kong (19??, Tiger) #??; ??; clcd; ?P; T ; IR++
King Kong (19??, Tiger) #??; ??; lcd; 1P ; ER++
Last Out (1997, Tiger) #7-594; 3AA; Lights; 2PA; T ; CS
Light Wars (19??, Tiger) #7-585; 3AA; Lights; 4P; T ; CS
Lights Out (19??, Tiger) #??; ??; Lights; 1P ; CS
Lights Out Cube (1997, Tiger) #7-592; 3AA; Lights; ?P ; CS
Lion King, The (1992/4, Tiger) #72-802; 2AA; lcd; 1P ; CS
Lite 3 (1997, Tiger) #7-575; 3AA; Lights; 1P ; CS
Little Mermaid, The (19??, Tiger) #??; Bc; lcd; 1P; W ; RA-
Little Mermaid, The (1990, Tiger) #??; 2AA; lcd; 1P ; CS
Little Mirmaid, PEG (1997, Tiger) #60-003; 2AA; lcd; 1P ; CS
Marble Madness (1989, Tiger) #??; 2AA; lcd; 1P ; RA
Mega Man 2 (1988, Tiger) #??; 2AA; lcd; 1P ; SC-
Mega Monster (1996, Tiger) #74-018; 2AA; lcd; 1P ; CS
Mickey & Friends Watch (19??, Tiger) #??; Bc; lcd; 1P; W ;
SC-
Mighty Ducks, PEG (1997, Tiger) #60-004; 2AA; lcd; 1P ; CS
Millenium Falcon Challenge (1997, Tiger) #88-055; 2AAA; lcd; 1P
; CS
Miner 2049er (19??, Tiger) #??; ??; ??; ?P ; IR+
Miniature Golf (1988, Tiger) #??; 2AA; lcd; 1P ; CO
Minnie Mouse Watch (19??, Tiger) #??; Bc; lcd; 1P; W ; RA
Monster Maze (19??, Tiger) #??; Bc; clcd; 1P; T ; IR
Monster Maze (19??, Tiger) #??; Bc; lcd; 1P ; ER
Mortal Kombat 3, VRT-X (1995, Tiger) #71-106; 2AA; lcd; 1P ; CS
Mortal Kombat Barcodez (19??, Tiger) #??; 2AA; lcd; 1P ; SC
Mortal Kombat Trilogy, PEG (1997, Tiger) #63-007; 2AAA; lcd; 1P
; CS
Mouse Maze (19??, Tiger) #??; 2AA; lcd; 1P ; ??
Name That Tune (1997, Tiger) #7-548; 4AA; lcd; 2PS; C ; CS
NBA Jam Hang-Time (1997, Tiger) #63-002; 2AAA; lcd; 1P ; CS
Nightmare Before Christmas (19??, Tiger) #??; 2AA; lcd; 1P ; RA
Nights, PEG (1997, Tiger) #63-001; 2AAA; lcd; 1P ; CS
Ninja (1991, Tiger) #75-002; Bc; lcd; 1P ; CS
Ninja Fighter (1994, Tiger) #7-718; 2AA; lcd; 1P ; CS
Ninja Gaiden (19??, Tiger) #??; 2AA; lcd; 1P ; SC-
Ninja Gaiden Watch (19??, Tiger) #??; Bc; lcd; 1P; W ; RA
Ninja Gaiden 2 (19??, Tiger) #??; 2AA; lcd; 1P ; SC-
Outrun (19??, Tiger) #??; 4AA; lcd; 1P; T ; RA++
Owly (19??, Tiger) #??; 2AA; led; 1P ; RA
Paperboy (1988, Tiger) #??; 2AA; lcd; 1P ; RA-
Paperboy 2 (1988, Tiger) #??; 2AA; lcd; 1P ; RA++
Paratrooper (19??, Tiger) #??; ??; lcd; 1P ; ER
Pinball (1987, Tiger) #??; 2AA; lcd; 1P ; CO-
Pinball (1991, Tiger) #75-007; Bc; lcd; 1P ; CS
Play Maker (19??, Tiger) #7-540A; 9V; led; 2PS; C; T ; ER+
Pocahontas (1996, Tiger) #72-821; 2AA; lcd; 1P ; CS
Police Academy (1989, Tiger) #??; 2AA; lcd; 1P ; RA-
Polly Pocket (1990, Tiger) #??; 2AA; lcd; 1P ; RA-
Power Rangers (1996, Tiger) #72-818; 2AA; lcd; 1P ; CS
Primal Rage (1995, Tiger) #78-597; 2AA; lcd; 1P ; CS
Project Alien (1997, Tiger) #74-021; 2AA; lcd; 1P ; CS
Punch Your Lights Out (19??, Tiger) #??; 2AA; led; 2PS ; SC
Pyramid (19??, Tiger) #??; ??; lcd; 1P ; ER
Quiz Wiz, Star Wars (1997, Tiger) #88-091; 3AA; led; 1P ; CS
Race Way (1978, Tiger) #7-450; 3AA; led; 1P ; ER
Racing (1991, Tiger) #75-003; Bc; lcd; 1P ; CS
Raptor Island (1997, Tiger) #74-020; 2AA; lcd; 1P ; CS
Rebel Forces, LG (1997, Tiger) #79-212; 4AA/2AAA; lcd; 1P ; CS
Roadrunner (1990, Tiger) #??; 2AA; lcd; 1P ; RA-
Robin Hood (1988, Tiger) #??; 2AA; lcd; 1P ; ER
Robocop (19??, Tiger) #??; Bc; lcd; 1P; W ; RA-
Rocket Pinball (19??, Tiger) #7-460; 4AA; led; 1P ; RA
Rugrats (1997, Tiger) #7-537-6; 4AA; lights; 2PS ; CS
R-Zone (1995, Tiger) #71-212; 2AAA; lcd; 1P; C ; CS
R-Zone XPG (1997, Tiger) #71-331; 4AAA; lcd; 1P; C ; CS
Safari/Darts (19??, Tiger) #??; ??; ??; ?P; D ; ??
Shinobi (19??, Tiger) #??; 2AA; lcd; 1P ; RA
Simon's Quest (1988, Tiger) #??; 2AA; lcd; 1P ; SC-
Simpsons Watch (19??, Tiger) #??; Bc; lcd; 1P ; ER
Simpsons: Bart Vs. Homersaurus (19??, Tiger) #??; 2AA; lcd; 1P
; RA
Skeet Shoot (19??, Tiger) #??; 2AA; lcd; 1P ; RA++
Smurf (19??, Tiger) #??; ??; lcd; 1P ; RA
Snake's Revenge, Gametek (19??, Tiger) #??; 2AA; lcd; 1P ; RA
Soccer (19??, Tiger) #??; 2AA; lcd; 1P ; SC
Sonic 3 (1988, Tiger) #??; 2AA; lcd; 1P ; SC+
Sonic 3-D Blast, PEG (1997, Tiger) #63-006; 2AAA; lcd; 1P ; CS
Sonic Spinball (1994, Tiger) #72-811; 2AA; lcd; 1P ; SC-
Sonic the Hedgehog (1992, Tiger) #27-125; Bc; lcd; 1P; W ; SC+
Space Chaser (19??, Tiger) #??; ??; ??; ?P ; ??
Space Fight (1988, Tiger) #??; 2AA; lcd; 1P; SC+
Space Flight (19??, Tiger) #??; ??; ??; ?P ; ??
Space Harrier II (1990, Tiger) #7-814; 4AA; lcd; 1P; RA+
Space Invader/Gone Fishing (19??, Tiger) #??; ??; ??; ?P ; ER++
Space Invaders (19??, Tiger) #??; ??; clcd; 1P; A; T ; IR++
Space Invaders (19??, Tiger) #??; ??; lcd; 1P; A ; ER++
Space Invaders/Calculator (19??, Tiger) #??; ??; lcd; 1P; A; C
; IR
Space Jam (1995, Tiger) #78-621; 2AA; lcd; 1P ; CS
Speedboat (1991, Tiger) #??; 2AA; lcd; 1P ; RA
Star Castle (19??, Tiger) #??; ??; clcd; ?P; A; T ; IR++
Star Castle (19??, Tiger) #??; ??; lcd; ?P; A ; IR++
Star Ship (1990, Tiger) #??; 2AA/2C; lcd; 1P; T ; ER+
Star Trek (1988, Tiger) #??; 2AA; lcd; 1P ; SC+
Star Wars: Death Star Escape (1997, Tiger) #88-090; 4AA; lcd;
1P ; CS
Star Wars: Galactic Battle (1997, Tiger) #88-088; 4AA; lcd; 1P
; CS
Star Wars: Imperial Assault (1997, Tiger) #88-001; 2AA; lcd; 1P
; CS
Star Wars: Quiz Wiz (1997, Tiger) #88-091; 3AA; led; 1P ; CS
Star Wars: R2-D2 Ditto Droid (1997, Tiger) #88-031; 2AA; led;
4PS ; CS
Stix Klobber (1995, Tiger) #69-004; Bc; lcd; 1P ; CS
Stix Meeba (1995, Tiger) #69-001; Bc; lcd; 1P ; CS
Stix Plugger (1995, Tiger) #69-006; Bc; lcd; 1P ; CS
Stix Pogoman (1995, Tiger) #69-003; Bc; lcd; 1P ; CS
Stix Shark Bite (1995, Tiger) #69-002; Bc; lcd; 1P ; CS
Stix Wheelz (1995, Tiger) #69-005; Bc; lcd; 1P ; CS
Street Fighter 2 (19??, Tiger) #??; 2AA; lcd; 1P; A ; SC
Street Fighter 2 (19??, Tiger) #??; 2AA; lcd; 1P; A ; SC
Street Fighter 2 Barcodez (19??, Tiger) #??; 2AA; lcd; 1P; RA
Strider (19??, Tiger) #??; 2AA; lcd; 1P ; RA
Sub Wars (19??, Tiger) #??; ??; led; ?P ; ??
Super Off Road (19??, Tiger) #??; 2AA; lcd; 1P ; SC-
Superman Animated (1996, Tiger) #72-837; 2AA; lcd; 1P ; CS
Swamp Thing (1990, Tiger) #??; 2AA; lcd; 1P ; RA
Tank (19??, Tiger) #??; ??; lcd; 1P ; ER
Tennis, Head 2 Head, talking (19??, Tiger) #??; 4AA; lcd; 1P;
T ; ER+
Terminator, The (1988, Tiger) #??; 2AA; lcd; 1P ; FO
Thunder Blade (1988, Tiger) #??; 2AA; lcd; 1P ; RA--
Toy Story (1996, Tiger) #72-827; 2AA; lcd; 1P ; CS
Toy Story, PEG (1997, Tiger) #60-009; 2AA; lcd; 1P ; CS
Treasure (19??, Tiger) #??; ??; lcd; 1P ; ER
Virtua Cop (1996, Tiger) #79-101; 2AA; lcd; 1P ; CS
Wheel of Fortune (19??, Tiger) #??; 4AA; lcd; 3P; C ; CS
Word Chaos (1996, Tiger) #7-536-1; 2AAA; lcd; 1P ; CS
Wrestling (1991, Tiger) #75-001; Bc; lcd; 1P ; CS
Wrestling, Championship (1996, Tiger) #7-737-WM; 2AA; lcd; 1P
; SC-
WWF (19??, Tiger) #??; Bc; lcd; 1P; W ; SC-
WWF Superstars (1991, Tiger) #7-708; 4AA; lcd; 1P ; RA-
X-Men (1988, Tiger) #??; 2AA; lcd; 1P ; SC-
Tomy: (ER+)
3-D, Planet Zeon (1983, Tomy) #TKY-7615; 3AA; clcd; 1P ; ER++
3-D, Shark Attack (19??, Tomy) #??; 3AA; clcd; 1P ; FO
3-D, Sky Attack (19??, Tomy) #TKY-7616; 3AA; clcd; 1P ; ER++
3-D, Sky Duel (19??, Tomy) #??; 3AA; clcd; 1P; ER++
3-D, Sky Fighters (19??, Tomy) #??; 3AA; clcd; 1P ; FO
3-D, Thundering Turbo (1983, Tomy) #TKY-7617; 3AA; clcd; 1P ;
ER++
Alien Chase (19??, Tomy) #??; ??; vfd; 2PS ; FO
Arcade Racing (19??, Tomy) #??; ??; ??; ?P ; FO
Astro Blaster (19??, Tomy) #??; ??; ??; ?P ; FO
Basketball (19??, Tomy) #??; ??; ??; ?P ; ??
Blip (1977, Tomy) #7018; 2AA; led; 2PS; M ; CO-
Break Up (19??, Tomy) #??; 9V,3AA; led; 1P ; SC-
Burning (19??, Tomy) #??; ??; ??; ?P ; ??
Caveman (19??, Tomy) #??; 2C; vfd; 1P ; FO
Compu-Bowl (1979, Tomy) #??; ??; ??; ?P ; ??
Cosmic Clash, Mini Arcade (19??, Tomy) #??; 2D; lights; 1P; M;
T ; RA+
Cosmic Combat (19??, Tomy) #??; 4C; led; 1P ; RA+
Daring Driver, Mini Arcade (19??, Tomy) #??; 2D; led; ?P; M; T
; ER
Digital Daredevil (19??, Tomy) #422; 2C; lights; 1P; M ; ER++
Digital Derby (1978, Tomy) #??; 2C; lights; 1P; M ; SC+
Digital Diamond (19??, Tomy) #??; ??; LED; 1P; M ; ER
Dr. Smith (19??, Tomy) #??; 6AA; led; 1P ; FO
Dragon, D3000 (19??, Tomy) #??; ??; Bc; 1P ; ??
Fishing (19??, Tomy) #??; ??; ??; ?P ; ??
Golf (19??, Tomy) #??; ??; ??; ?P ; ??
Hit and Missile (1979, Tomy) #??; 2C; lights; 1P; M ; RA+
Hungry Wiener, D3000 (19??, Tomy) #??; ??; ??; ?P ; ??
Kingman (Large) (19??, Tomy) #TKY-7619; 4C; vfd; 1P; T ; FO
Kingman (Small) (19??, Tomy) #??; ??; vfd; ?P ; IR
Kurohige (19??, Tomy) #??; ??; ??; ?P ; ??
Lupin (19??, Tomy) #??; ??; vfd; 1P; T ; ??
Missile Strike (19??, Tomy) #??; ??; ??; ?P ; FO
Mr. Do! (1986, Tomy) #??; ??; ??; ?P ; ??
Mr. Woodman (19??, Tomy) #??; ??; ??; ?P ; FO
Pac Man (19??, Tomy) #??; 4C; vfd; 1P; A ; RA++
Pac Man 2 (19??, Tomy) #??; ??; vfd; ?P ; ER++
Pinball (19??, Tomy) #??; 9V + 3AA; led; 1P ; ??
Pinball, Atomic (19??, Tomy) #??; ??; ??; ?P ; FO
Powerman (19??, Tomy) #??; ??; ??; ?P ; FO
Puck Man (19??, Tomy) #TKY-7612; ??; vfd; ?P ; ??
Rambler (19??, Tomy) #??; ??; vfd; ?P ; FO
Scramble (19??, Tomy) #??; 4C; vfd; 1P; A; T ; ER++
Sharks (19??, Tomy) #??; ??; vfd; ?P ; FO
Slimline Speedway (19??, Tomy) #??; Bc; lcd; 1P ; ER
Space Attack (19??, Tomy) #??; ??; ??; ?P ; SC
Space Turbo (19??, Tomy) #??; 4D; 1P; M ; SC
Stunt Bike (19??, Tomy) #??; ??; ??; ?P ; FO
Suidokan (19??, Tomy) #??; ??; ??; ?P ; ??
Sunday Road (1979, Sanrio) #??; ??; ??; ?P ; ??
Tennis, Electronic (1980, Tomy) #7606; 4C; vfd; 2PS ; CO+
Tron (1981, Tomy) #??; 4C; vfd; 1P; A; T ; IR++
Wrist Bowling (1982, Tomy) #??; Bc; lcd; W ; ??
Tronica: (FO)
Aerogun Field (19??, Tronica) #MG-181; ??; lcd; ?P ; ER
Air Fighter (19??, Tronica) #??; Bc; lcd; 1P ; FO
Air Raid (19??, Tronica) #GW-019; 2AA; lcd; 1P ; FO
Defence Munitions (19??, Tronica) #DM-10; 2AA; lcd; 1P ; FO
Defence Warship (19??, Tronica) #DM-20; 2AA; lcd; 1P ; FO
Dragon Fighter (1983, Tronica) #??; Bc; lcd; 1P ; G ; FO
Formula 1 (19??, Tronica) #CR-45; Bc; lcd; 1P ; FO
Guard Wall (19??, Tronica) #GW-09; 2AA; lcd; 1P ; FO
Happy Monkey (19??, Tronica) #HM-12; Bc; lcd; 1P ; FO
Hungry Elephant (19??, Tronica) #HE-90; Bc; lcd; 1P ; FO
Lovely Bird (19??, Tronica) #??; Bc; lcd; 1P ; FO
Rescue (19??, Tronica) #?EC-85; Bc; lcd; 1P ; FO
Sea Battle (19??, Tronica) #SB-00; 2AA; lcd; 1P ; FO
Space Revenger (1983, Tronica) #SR-41V; Bc; lcd; 1P ; FO
Space Adventure (1983, Tronica) #??; Bc; lcd; 1P; G ; FO
Super Goal Keeper (19??, Tronica) #SK-10; Bc; lcd; 1P ; FO
Vanity Fair: (RA)
Basketball, Full Court (19??, Vanity Fair)
#??; ??; ??; ?P ; ??
Computer Bowling (19??, Vanity Fair) #750; 4C9V; lcd; 2PS ; SC-
Electric Company Pinball (19??, Vanity Fair) #752; 3D9V; ??; ?P
; ??
Electron Blaster (19??, Vanity Fair) #920; 4AA; ??; ?P ; ??
Space Alien (19??, Vanity Fair) #5032; 6AA9V; ??; ?P ; ??
Stardust Pinball (19??, Vanity Fair) #??; ??; ??; ?P ; ??
Turtle Target (19??, Vanity Fair) #5026; 2AA4C; ??; ?P ; ??
Varie: (FO)
4WD Crash (19??, Varie) #??; ??; lcd; 1P ; FO
Baseball (19??, Varie) #??; ??; lcd; 1P ; FO
Baseball '91 (19??, Varie) #??; 2AA; lcd; 1P ; FO
Dragon Spirit (19??, Varie) #??; 2AA; lcd; 1P ; FO
F1 Racing (19??, Varie) #??; ??; lcd; 1P ; FO
Final Lap (19??, Varie) #??; 2AA; lcd; 1P ; FO
Football (19??, Varie) #??; ??; lcd; 1P ; FO
Galaga '91 (19??, Varie) #??; 2AA; lcd; 1P ; FO
OZY Ship (19??, Varie) #??; ??; lcd; 1P ; FO
Pac-Land (1984, Varie) #LCD-112; 2AA; lcd; 1P ; FO
RZ Fighter (19??, Varie) #??; ??; lcd; 1P ; FO
Soccer (19??, Varie) #??; ??; lcd; 1P ; FO
Splatterhouse (19??, Varie) #??; 2AA; lcd; 1P ; FO
Tennis (19??, Varie) #??; ??; lcd; 1P ; FO
Video Technology (Vtech, VTL): (SC)
Banana, T&F (1981, VTL) #??; Bc; lcd; 1P ; RA-
Baseball, Talking (1986, Video Technology) #32-0682-35; 4AA; lcd;
2PS ; CO+
Bomb Fight, MT&F (19??, Video Technology?) #??; Bc; lcd; 1P
; ??
Bomb Fight, TST&F (19??, Video Technology?) #??; Bc; lcd;
1P; P ; ??
Chicky Woggy, AT&F (19??, Video Technology?) #??; Bc; lcd;
1P ; ??
Condor (19??, Vtech) #??; ??; ??; ?P ; ??
Deadly Journey Triple Arcade (19??, Vtech) #??; ??; ??; ?P ; FO
Deputy Den, TST&F (1982, VTL) #??; Bc; lcd; 1P; ER
Diamond Hunt, T&F (1982, Video Technology) #??; Bc; lcd; 1P;
D ; ??
Die Hard (1991, Vtech) #32-0939-04; 4AA, lcd; 1P ; RA++
Dragon Castle (19??, Vtech) #??; ??; clcd; ?P; T ; ER+
Football, Talking (1986, Video Technology) #32-0682-05; 4AA; lcd;
2PS ; CO +
Highway (19??, Video Technology) #??; Bc; lcd; 1P ; FO?
Hippo Teeth, MT&F (19??, Video Technology?) #??; Bc; lcd;
1P ; ??
Hippo Teeth, TST&F (19??, Video Technology?) #??; Bc; lcd;
1P; P ; ??
Hot Line, MT&F (19??, Video Technology?) #??; Bc; lcd; 1P
; ??
Hot Line, TST&F (19??, Video Technology?) #??; Bc; lcd; 1P;
P ; ??
Mars Raid, TST&F (1982, Video Technology) #??; Bc; lcd; 1P
; ER
Monkey Jump, AT&F (19??, Video Technology?) #??; Bc; lcd;
1P ; ??
Monkey, T&F (19??, Video Technology) #??; Bc; lcd; 1P ; ??
Pinball, Talking Wizard (1988, Vtech) #32-0682-112 or 29; 4aa;
clcd/led; 2PS; T ; RA
Pirate (19??, Vtech) #??; ??; ??; ?P ; ??
Pancake, T&F (19??, Video Technology) #??; Bc; lcd; 1P ; ??
Rally Racer (19??, Video Technology) #??; ??; lcd; 1P ; SC-
Reversi Master (19??, Video Technology) #??; ??; lcd; ?P ; FO
Robo Mate (19??, Vtech) #??; ??; lcd; 1P ; SC-
Sonic Invader (1982, Video Technology) #??; ??; ??; ?P ; IR+
Space Blasters, Talking (1988, Video Technology) #32-0682-29;
4AA; led; 1P ; ER+
Tennis, MT&F (19??, Video Technology?) #??; Bc; lcd; 1P ;
??
Tennis, TST&F (1983?, Video Technology?) #??; Bc; lcd; 1P;
P ; ??
Wild Man Jump (1981, Vtech) #??; ??; lcd; ?P; T ; FO
Wizard, Mini (1977, Vtech) #??; 4AA; Lights; 4P ; ??
Waddington: (SC)
Game Machine, The (19??, Waddington) #??; ??; ??; ?P ; ??
Ratrace (19??, Waddington) #??; ??; ??; ?P ; ??
Ulcers (19??, Waddington) #??; ??; ??; ?P ; ??
Wizard (1979, Waddington) #2004; 6C; led; 4PS ; SC
Yeno: (FO)
Space Fighter (19??, Yeno) #??; ??; vfd; ?P ; FO
Super Fighter (19??, Yeno) #??; ??; vfd; ?P ; FO
Super Fighter (19??, Yeno) #??; ??; lcd; ?P ; FO
Super Galaxy 2 (19??, Yeno) #??; ??; vfd; ?P ; FO
Miscellaneous (companies with < 4 games--listed alphabetically
by title):
???? (19??, ??) #??; 2AA; lcd; 1P; T ; FO
???? (19??, ??) #??; Bc; lcd; 1P ; FO
???? (Japanese) (19??, ??) #??; Bc; lcd; 1P ; FO
???? (says "Game" on the left hand side) (19??, ??)
#??; Bc; lcd; 1P ; ??
15 in 1 (19??, ??) #??; 3AA; lcd; 1P ; ??
21 (19??, Toshiba) #??; ??; led; 1P; G ; ??
226 in 1 (19??, ??) #??; ??; lcd; 1P ; FO
3 in 1 Computer Game (19??, ??) #??; 9V; led; ?P ; ??
3 in 1 Interchangeable Game Child (19??, MUTI) #??; Bc; lcd; 1P;
C ; FO
32 in 1, talking (19??, ??) #GT-32T; 2AA; lcd; 1P ; ??
4 in 1 (19??, ??) #B-489; 2AA; lcd; 1P ; ??
4-Way Game (19??, ??) #??; 2AA; lcd; 1P; D ; FO
5 in 1 (19??, ??) #??; 3AA; lcd; 1P ; FO
9 in 1 Super Brickcal (19??, ??) #TA8134; 2AA; lcd; 1P; G ; FO
9999 in 1 (19??, ??) #??; 2AA; lcd; 1P ; FO?
A-Man (19??, Yoko) #??; Bc; lcd; 1P ; FO
Alien Invader (19??, Sugihara) #??; 1C; ??; ?P; M ; ER
All In One (19??, ??) #??; ??; lcd; 1P ; FO
Astrovader (19??, Rosy) #??; ??; vfd; ?P ; FO
Astro Destroyers (19??, Zykkor) #??; ??; ??; ?P ; ??
Astro Wars (19??, Educational Design) #??; ??; ??; ?P ; ??
Auto Race (19??, Tommy) #HG-89; ??; ??; ?P ; FO
Backgammon, Computerized (1981, Tryom) #??; ??; ??; ?P ; ??
Backgammon, Mini (19??, ??) #??; Bc; lcd; 2PS ; ??
Barcode Battler (19??, Irwin Electronics) #??; ??; lcd; 2PS ;
RA
Baseball (19??, ??) #??; 9V; led; 2PS ; CO
Baseball (19??, ??) #??; Bc; lcd; 1P ; ??
Baseball (19??, Micro Electronics) #??; 9V; led; 1P ; ??
Baseball (19??, Pulsonic) #??; 9V; LED; 2PS ; ??
Baseball, Big League (19??, ??) #??; Bc; lcd; 1P ; SC
Baseball, G+ (19??, ??)* #??; Bc; lcd; 1P ; SC
Baseball, Main Street (1989, Main Street Toy) #??; 4AA; lcd; 2PS
; RA
Basketball (19??, Hattori) #??; ??; ??; ?P ; ??
Basketball, Electronic (19??, ??) #??; 9V; led; 1P ; SC
Basketball, Electronic (19??, Cardinal) #06; ??; ??; 1P ; ??
Basketball, G+ (19??, ??)* #16733; Bc; lcd; 1P ; RA
Bats (19??, ??) #??; Bc; lcd; 1P ; FO
Bird & Child (19??, ??) #??; Bc; lcd; 1P ; ??
Black Belt (19??, Lakeside) #??; 9V; ??; ?P ; ??
Blackjack 21 (19??, RJP) #9312; Bc; lcd; 1P ; CS
Blackjack 21 and Draw Poker (19??, Lottronics) #LT-612; 2AA; lcd;
1P ; CS
Blackjack Watch (19??, M.Z. Berger) #??; Bc; lcd; 1P; W ; CS
Blackjack/Calculator (19??, Toshiba) #BC-1010BJ; 2AA, led; 1P
; ??
Blackjack/Poker (19??, Power Play) #CL9000; ??; ??; ?P ; ??
Boat Race (19??, ??) #??; Bc; lcd; 1P ; FO
Boat Racing (19??, Luxury) #??; ??; ??; ?P ; ??
Boat Racing, G+ (19??, ??)* #??; Bc; lcd; 1P ; RA
Bonza (19??, Hunter) #??; Bc; lcd; 1P ; FO
Boom Finder** (19??, ??) #??; Bc; lcd; 1P ; FO
Bowling (19??, ??) #??; 4AA; lcd; 1P ; FO
Brick Boy 2 (19??, IMA) #??; ??; lcd; 1P ; FO
Bridge Computer II (19??, Diamond) #M1021; 9V; lcd; 4PS ; SC
Bull Fight (19??, Zykkor) #??; ??; ??; ?P ; ??
Bury The Monsters (19??, Romtec) #??; Bc; lcd; 1P ; ??
Car Racing (19??, ??) #??; Bc; lcd; 1P; ??
Car Racing, G+ (19??, ??)* #16731; Bc; lcd; 1P ; SC
Casino Calculator (19??, Lottronics) #LT-614; 2AA; lcd; 1P ; CS
Cat & Mouse (19??, ??) #??; Bc; lcd; 1P; W ; FO
Cat & Mouse (19??, Commodoor) #??; Bc; lcd; 1P ; FO
Challenger (19??, ??) #??; Bc; lcd; 1P ; ??
Challenger, G+ (19??, ??)* #??; Bc; lcd; 1P; RA
Circus Circus (19??, CBM) #??; ??; lcd; ?P ; FO
City Fisher (19??, Command) #??; ??; lcd; ?P ; FO
Colorvision (1984, Romtek) #??; ??; vfd; ?P; C ; ??
Computer Derby (19??, Waco) #??; 3C; lights; ?P ; ??
Computer Impulse (19??, LJN) #??; ??; ??; ?P ; ??
Computer Othello (1980, Gabriel) #??; ??; lcd; 2PA ; ??
Computer Perfection (1979, Lakeside) #9012; 9V; led; 2PS ; ??
Computron (1980, VTR) #??; 6C; led; 2PS; E; T ; ??
Concentration, Electronic (19??, LJN) #??; ??; ??; ?P ; ??
Cowboy (19??, Morioka Tokei Inc.) #YG 0432A; Bc; lcd; 1P ; FO
Cracksman (19??, Liwaco) #YG143A; Bc; lcd; 1P ; FO
Crazy Kong (19??, Yoko) #??; Bc; lcd; 1P ; FO
Darts (19??, ??) #??; 2AA; lcd; 2PS ; CO
Dragon Fighter (19??, ??) #10K-1; 2AA; lcd; 1P ; ??
Dragon's Egg (19??, ??) #CG-122A; ??; ??; ?P ; ??
Electrivia (1986, Longoria) #??; 4AA;2AAA; lcd; 6PS; C ; RA
Electro Tic-Tac-Toe (1972, Waco) #??; 2D; lights; 2PS ; RA
Electron 12 (1981, Ideal) #2139-4; 9V; led; 2PS; C; T ; ER
Electronic Mastermind, Super Sonic (1979, Invicta) #5010; 2AA;
led; 4PS ; SC
Etch A Sketch Animator (1988, Ohio Art) #??; 4AA; lcd; 1P ; SC
Etch A Sketch Animator 2000 (19??, Ohio Arts) #??; 6AA; lcd; 1P;
C ; RA
Football (19??, ??) #??; Bc; lcd; 1P ; FO
Football (19??, Electronic Readout Systems) #003201; 3AA; led;
2P ; ??
Football (19??, USGames) #??; 4AA; led; 2PS ; RA-
Football (1980, Mitco) #??; 9V; vfd; ?P ; ??
Football (Different) (19??, ??) #??; Bc; lcd; 1P ; ??
Football 3 (19??, Mitco) #??; ??; ??; ?P ; ??
Football, American *1 (19??, ??) #??; Bc; lcd; 1P ; SC
Football, Electronic (19??, ??) #003201; 3AA; led; 2PS ; SC
Football, NFL Deluxe (19??, Tudor) #850; 4AA; led; 2PA ; ??
Football, NFL Electronic (19??, Tudor) #800; 3AA; led; 1P ; ??
Football, Performance (19??, Mitco) #??; ??; ??; ?P ; ??
Formula 1 (19??, ??) #??; Bc; lcd; 1P ; FO
Formula 1, Nigel Mansel (19??, Mitco) #??; 2AA; lcd; 1P; B ; FO
Formula 3 (19??, ??) #IMA 15588; Bc; lcd; 1P ; SC
Foto Electronic Bowling (19??, Cadaco) #??; 29V; led; 2PS ; ??
Frog (19??, ??) #??; Bc; lcd; 1P ; SC
Frog Prince (19??, Romtec) #??; 4C; vfd; 1P; T ; FO
Game Child (19??, MUTI) #??; Bc; lcd; 1P; C ; FO
Game Master (19??, Watary) #??; ??; lcd; 1P; C ; ??
Game Player (1992, Poppy) #218S; 2AA; lcd; ?P; B ; ??
Gatchan Kaz Kaz (19??, ??) #??; Bc; lcd; 1P ; FO
Gefahrliche Rettung (19??, Tacotronic) #??; Bc; lcd; 1P ; FO
Golf Master (19??, HTC Intl.) #WG-59B; ??; lcd; 1P ; ??
Grand Prix (19??, ??) #??; 1AA; lcd; 1P; T ; SC
Harlem Globetrotters (19??, ??) #??; 2AA; led; 1P; T ; RA
Hello Kitty Watch (1997, Sanrio) #??; Bc; lcd; 1P; W ; CS
Highway (19??, ??) #??; Bc; lcd; 1P ; ??
Hockey 2 (19??, Hirsch Co.) #??; ??; led; 2PS ; ??
Hunting (19??, ??) #??; Bc; lcd; 1P ; FO
I Took A Lickin' From a Chicken (1980, LJN) #??; 4C; led; 1P ;
ER
Ice Hockey, G+ (19??, ??)* #??; Bc; lcd; 1P ; RA
Invader (19??, ??) #??; Bc; lcd; 1P ; ??
Jeopardy Challenger(1987, Interactive TV) #ITV-001; 9V; lcd; 1P
; RA
Judo (19??, ??) #??; Bc; lcd; 1P ; FO
Juggler (19??, ??) #??; ??; lcd; 1P ; SC
Jungle (1986, ??) #MG-3; ??; lcd; 1P ; ??
Kampf der Monster (19??, TV Asahi-Toei) #??; ??; ??; ?P ; FO
Kung-Fu Fighters (19??, ??) #??; 2AA; lcd; 1P ; SC
L.C.D. Spiel - Series A (19??, ??) #??; Bc; lcd; 1P; C ; ??
Le Boom (19??, Lakeside) #??; ??; ??; ?P ; ??
Le Game (19??, Educational Designs) #??; 9V; led; 2PA; D; I; T
; FO
Levi's (19??, ??) #??; 2Bc; lcd; 1P ; ER
Little Puppy Watch (19??, ??) #??; Bc; lcd; 1P ; FO
Mad Coaster (19??, ??) #??; Bc; lcd; 1P ; FO
Magical Crystal (19??, ??) #CG-121A; ??; ??; ?P ; ??
Maniac (1979, Ideal) #2077-6; 4C; lights; 4P; T ; SC
Mastermind (19??, Invicta) #??; ??; led; 1P ; SC
Match Me (1979, Kingsford) #1003; ??; lights; 8P ; ??
Match Me, Mini (1980, Kingsford) #1006; 4AA; lights; 8P ; ??
Monty Plays Scrabble (1982, Ritam) #??; 4C; lcd; 3PA ; ER
Motor Cycle (19??, ??) #??; Bc; lcd; 1P ; ??
Motor Cycle, G+ (19??, ??)* #16732; Bc; lcd; 1P ; ??
Mr. Chef & The Sausages (19??, ??) #??; Bc; lcd; 1P ; FO
Mr. Gameshow (1987, Galoob) #4707; 4D;2AA; led; 4PS; T; H ; RA
Ms. Pac-Man (19??, Oblitronic) #??; ??; lcd; ?P ; FO
Othello, Super (19??, Tsunami) #??; 2AA; lcd; 1P ; FO
OttoDokkoi (19??, Takatoku Toys) #??; 3AAA; 1P ; FO
Pac 3 (19??, ??) #??; Bc; lcd; 1P ; FO
Pac Man (19??, Times) #??; Bc; lcd; 1P; A; W ; ??
Perception (19??, Fairfield) #??; ??; ??; ?P ; ??
Piano Game (19??, Armitron) #CA-05; Bc; lcd; 1P; W ; ??
Pinball (19??, ??) #??; 4AA; lcd; 1P ; RA
Pinball (19??, ??) #??; Bc; lcd; 1P ; FO
Pinball (19??, ??) #??; Bc; lcd; 1P ; FO
Plane & Tank Battle (19??, Ectron) #??; Bc; lcd; 1P ; FO
Poker, Portable Video (1994, Tradewinds) #21516; 2AA; lcd; 1P
; ??
Pop In One - 118 (19??, ??) #??; ??; lcd; 1P ; FO
Power Doodle It (1992, Galoob) #??; 2AA; no lights; 1P ; SC
Power Pigskin Football (19??, Regency) #??; 4AA; led; 2PS; T ;
ER++
Pro Bridge (1987, Saitek) #100; 9A; lcd; 1P ; ER
Professional (19??, Popy) #??; ??; lcd; ?P ; FO
Professor Bright (1988, Nasta) #??; 4AA; no lights; 1P; E; I ;
CO
Protection (19??, ??) #??; Bc; lcd; 1P ; FO
Q & Q (19??, ??) #CG-4; Bc; lcd; 1P ; FO
Quickfire (19??, Invicta) #??; ??; ??; ?P ; ??
Racer (19??, National Semiconductor) #??; 2AA; led; 1P ; ER
Racing Car (19??, Liwaco) #R-5020; ??; ??; ?P ; ER
Reader's Digest (1980, Selchow & Righter) #42; 9V; led; 4P;
T ; ER
Reversi Master (1983, VTL) #??; ??; lcd; 2PA ; ??
Robot Boxing (19??, ??) #??; 2AA; lcd; 1P ; ??
Robot Challenge (19??, ??) #??; Bc; lcd; 1P ; ??
Robot Fighter (19??, ??) #??; Bc; lcd; 1P ; FO
Sausage (19??, ??) #737; Bc; lcd; 1P ; ??
Scrabble Lexor Computer (19??, Selchow & Righter) #??; ??;
??; ?P ; ??
Scrabble Sensor (19??, Selchow & Righter) #??; ??; ??; ?P
; SC
Sea Ranger (19??, Cresta) #737; Bc; lcd; 1P ; SC
Skating (19??, ??) #??; Bc; lcd; 1P ; ??
Sky Invaders (19??, Hattori) #??; ??; ??; ?P ; ??
Sleeping Beauty (19??, Sleeping Beauty) #??; ??; ??; ?P ; ??
Slot, Portable Video (1994, Tradewinds) #21515; 2AA; lcd; 1P ;
??
Slot Machine (19??, RJP) #9314; Bc; lcd; 1P ; CS
Slot Machine Watch (19??, M.Z. Berger) #??; Bc; lcd; 1P; W ; CS
Snooker (19??, ??) #??; 2AA; lcd; 2PS; T ; RA
Snow White (19??, Inventa) #??; ??; ??; ?P ; ??
Soccer (19??, ??) #??; Bc; lcd; 1P ; ??
Soccer (19??, ??) #??; Bc; lcd; 1P ; FO
Soccer (19??, Mitco) #??; ??; ??; ?P ; ??
Soccer (19??, Caprice) #??; ??; led; ?P ; RA
Soccer (19??, Interstate) #??; ??; ??; ?P ; FO
Soccer, G+ (19??, ??)* #??; Bc; lcd; 1P ; SC
Sonar Subhunter (1989, Saitek) #086E; 4AA; led; 2PS; T ; ER
Space Age Hangman (19??, Finkel Electronics) #??; 2AA; lcd; 1P
; SC-
Space Invaders/Block Buster (19??, JL/Domico) #??; ??; ??; ?P
; FO
Space Blaster, G+ (19??, ??)* #16734; Bc; lcd; 1P ; RA
Space Chaser (19??, ??) #??; 2D; Lights; 1P ; ER
Space Galaxy (19??, Rosy) #??; ??; vfd; ?P ; FO
Space Invader (19??, Shinsei) #??; 2AA; lcd; 1P ; FO
Space Man, G+ (19??, ??)* #??; Bc; lcd; 1P ; RA
Space Shoot (19??, Liwaco) #S-5010; ??; ??; ?P ; ER
Spaceship Pinball (19??, Toytronic) #??; ??; ??; ?P ; ??
Sports Center (19??, Hirsch) #??; ??; led; 2PS; C; T; ER+
Star Trek 2: Wrath of Kahn Watch (19??, ID Enterprises) #??; Bc;
lcd; 1P; W ; IR
Strobe (19??, Lakeside) #??; ??; ??; ?P ; ??
Submarine (19??, ??) #??; Bc; lcd; 1P ; FO
Submarine *1 (19??, ??) #??; Bc; lcd; 1P ; ??
Super Cobra (19??, Rollet) #??; ??; vfd; ?P ; FO
Super Micro (1983, Home Comp. Soft) #A-1002-P; 6AA; lcd; 1P; C
; ER
Super Space Jack (19??, Onko) #??; ??; led; ?P ; FO
Supervision (1992, Watary) #??; ??; lcd; 1P; C ; IR
Talking Genius (19??, Qualitron/Mizda) #GM-12; ??; ??; ?P ; ??
Tamagotchi Watch (19??, ??) #??; Bc; lcd; 1P; W ; FO
Tennis (19??, ??) #??; 6AA; lcd; 2PS; T ; FO
Tennis (19??, ??) #??; Bc; lcd; 1P ; ??
Tennis (Different) (19??, ??) #??; Bc; lcd; 1P ; ??
Tennis (19??, Luxury) #??; ??; ??; ?P ; ??
Tennis (Triangular) (19??, ??) #??; Bc; lcd; 1P; FO
Tennis, T.V. (19??, Marx) #??; 3D; Lights; 2PS; T ; RA
Thunder Ball (1982, ??) #23; Bc; lcd; 1P ; SC
Tic-Tac-Toe, Electronic (1972, Waco) #??; 2D; Lights; 2PS ; RA
Transformers Generation 2 (19??, ??) #??; ??; ??; ?P ; ??
Twinvader (19??, Bazin) #??; ??; vfd; ?P ; FO
U.F.O. (19??, ??) #??; Bc; lcd; 1P ; ??
UFO, G+ (19??, ??)* #??; Bc; lcd; 1P ; RA
Unisonic 21 (19??, Unisonic) #D-2; 4C; led; 1P; G ; SC
Unisonic 21 (smaller) (19??, Unisonic) #??; 2AA; led; 1P; G ;
SC
Virtual Buddy Watch (19??, ??) #??; Bc; lcd; 1P; W ; CS
Virtual Pet Watch (1997, Innovative Time) #PET3D01-AS; Bc; lcd;
1P ; CS
Volleyball (19??, ??) #??; Bc; lcd; 1P ; ??
Volleyball, G+ (19??, ??)* #??; Bc; lcd; 1P ; RA
Warp Invaders (19??, Shinsei) #??; ??; led; 1P ; FO
Wrestle Quest (19??, Cluby) #??; ??; lcd; ?P ; FO
* = Same cases, different games.
** = This, unlike so many others is a complete rip-off of a Game
& Watch. The graphics for the game are directly from the Bomb
Sweeper G&W. The case, however is much more impressive than
the G&W's case.
*1 = Same cases, different games.
X: Handhelds with Cartridges
2-XL (8-track version):
2-XL in Storyland (19??, Mego) #??
50's & 60's Nostalgia (1978, Mego) #82204/5
Adult Games & Puzzles (1978, Mego) #82203/2
Adult Games & Puzzles 2 (19??, Mego) #??
Amazing Sports Feats (19??, Mego) #??
Amazing World of the Small (1981, Mego) #82215-4
Animal World (1978, Mego) #82204/4
Astronomy - 2-XL In Space (1978, Mego) #82203/1
Basics of ABC's, The (1978, Mego) #82204/6
Believe This or Not (19??, Mego) #??
Bet Your Life (1981, Mego) #82215-3
Comic Book & Super Hero Cavalcade (19??, Mego) #??
Educational/Metric (19??, Mego) #??
Exercise with 2-XL (1979, Mego) #82206-2
Fairy Tale Quiz (1979, Mego) #82206-3
General Information (1978, Mego) #82201
General Information 2 (1978, Mego) #82202-124
General Information 3 (19??, Mego) #??
General Science (19??, Mego) #??
Guinness Book of World Records (1978, Mego) #82202
Interviews with Famous People from History (19??, Mego) #??
Interviews with Great People From History (1978, Mego) #82203/4
Math & Number Games (1979, Mego) #82205/4
Metric System (1978, Mego) #82202
Monsters, Myths & Legends (1979, Mego) #82204/1
Name That Quote (19??, Mego) #??
Preschool Bedtime Stories (19??, Mego) #82215-6
Preschool Facts & Fantasies (19??, Mego) #82205/5
Psychoanalysis (19??, Mego) #??
Robotrivia (19??, Mego) #??
Robotstronomy (19??, Mego) #??
Science Fiction (1978, Mego) #82202
Science Fiction 2 (1979, Mego) #82205/2
Sports (1978, Mego) #82202
Sports 2 (1978, Mego) #82203/5
Storyland - 2-XL & the Time Machine (1978, Mego) #82204/2
Strange But Is It True? (19??, Mego) #82206-1
Super Heroes and Comic Books Cavalcade (1979, Mego) #82205/6
Talking Calculator & Number Game (1979, Mego) #82207-2
Tid Bits & Funny Facts (1979, Mego) #82207-3
Traffic & Bicycle Safety (19??, Mego) #??
Tri-Lex (1979, Mego) #??
TV & Movie Challenges (1979, Mego) #82205/1
US Presidents & American History (1978, Mego) #82204/3
Who Said It (1979, Mego) #82207/1
Wonders of the World (1979, Mego) #82205/3
Word & Sound Games Tape No. 1 (1980, Mego) #82214/3
Word & Sound Games Tape No. 2 (1980, Mego) #82214/3
[This is a two tape set. They have the same serial number, but
the Title says Tape No. 1 or 2.]
-Children's Discovery System (Mattel):
More information can be found on this system at: http://www.io.com/~vga2000
under "Collecting Tips"
-Colorvision (Romtek):
Beasts Planet
Horror House
Jungle Boy
Monster Chase
Submarine
-Home Computer Activity Book
#1 Discoveries In Math I
#2 Discoveries In Arcade Action I
#3 Discoveries In Words I
#4 Discoveries In Art
#5 Discoveries In Music
#6 Discoveries In Words II
#7 Discoveries In Arcade Action II
#8 Discoveries In Fractions
#9 Discoveries In Geography I
#10 Discoveries In Fractions II
#11 Discoveries In Memory Logic
#12 Discoveries In Foods (Nutrition)
#13 Discoveries In Science I
Electrivia (Longoria):
Eclectic Review - Packed with system
Electronic Learning Machine (Coleco):
This machine comes with 36 two-sided activity cards, each containing
a different lesson. In addition, several different activity card
sets were made.
This machine was released in Berlin by Hartung Spiele and was
called something similar to "Fragulix". It's exactly
the same, although the cards are in printed with German writing.
General Knowledge Questions(19??, Coleco) #4
Math & Science (19??, Coleco) #??
Math (19??, Coleco) #??
Math Problems (19??, Coleco) #3
Musical Lessons and Songs (19??, Coleco) #5
People, Places and Things (19??, Coleco) #??
Pictures (19??, Coleco) #??
Plants & Animals (19??, Coleco) #??
Pre-School Picture Puzzles (19??, Coleco) #6
Reading (19??, Coleco) #??
Riddles & Puzzles (19??, Coleco) #??
Spelling & Word Games (Advanced) (19??, Coleco) #2
Spelling & Word Games (Beginner) (19??, Coleco) #1
Strange Facts (19??, Coleco) #??
What's Missing (19??, Coleco) #??
Game Child (MUTI):
There are apparently more than one of these handhelds. I have
a boxed one with 3 cartridges and a loose one with one cartridge.
The cartridges are:
Challenger (Gray cart),
Dinosaurs (Yellow cart),
Highway (Gray cart),
Invader (Gray cart)
Game Master (Watary):
Block Buster, Bubble Boy, Dungeon Adventure, Falling Block, Space
Castle, Urban Champion, More???
L.C.D. Spiel - Series A (comes with all the following):
Alien, Basketball, Boxing, Judo, Tennis
Microvision (Milton Bradley):
Information provided from the Microvision FAQ, which can be found
at Greg Chance's home page at http://www2.ecst.csuchico.edu/~gchance;
OR, keep your eyes peeled to r.g.v.c for future postings. I strongly
urge you to go there and get it! It's well worth the money. :)
Bowling (1979, Milton Bradley) #4972
Mindbuster (1979, Milton Bradley) #4976
Pinball (1979, Milton Bradley) #4974
Baseball (1980, Milton Bradley) #4063
Block Buster (1979, Milton Bradley) #4952 - Packed with system
Sea Duel (1980, Milton Bradley) #4064
Connect Four (1979, Milton Bradley) #4971
Cosmic Hunter (1981, Milton Bradley) #4177
Alien Raiders (1981, Milton Bradley) #4176
Vegas Slots (1979, Milton Bradley) #4975
Star Trek Phaser Strike (1979, Milton Bradley) #4973
Play Maker (Tiger):
Basketball, Football, Soccer
These are actually cards that slide into the front of the unit.
3 cards come with the unit, and the additional cards are stored
in the back of the unit.
Quiz Wiz (Coleco):
1001 Questions (1980, Coleco) #1 - Packed with system
Book of Lists, The (19??, Coleco) #8
Celebrity Trivia (1980, Coleco) #29
Disaster! When Nature Strikes Back (19??, Coleco) #11
Energy - The Fuel of Life (19??, Coleco) #13
Fascinating Facts about Animals (1981, Coleco) #30
Greatest Sports Legends (19??, Coleco) #9
Greatest Sports Legends--Volume II #21
Guinness Book of World Records (19??, Coleco) #18
How Things Work - Aerosols to Zippers (19??, Coleco) #14
Math Mania (19??, Coleco) #7
MLB (19??, Coleco) #17
Monsters, Vampires, Witches, and Ghosts #22
Movies & TV (19??, Coleco) #3
Music & Books (19??, Coleco) #6
NBA Teams (19??, Coleco) #15
NFLPA (19??, Coleco) #16
Ocean - Mankind's Last Frontier, The (19??, Coleco) #12
People & Places (19??, Coleco) #4
People's Almanac #1 & #2, The (19??, Coleco) #19
Ripley's Believe It Or Not (1982, Coleco) #28
Rock 'N Roll--Doo Wop To Disco #25
Sherlock Holmes & Other Famous Mysteries (1980, Coleco) #20
Soap Opera Digest (1981, Coleco) #27
Super Heroes (19??, Coleco) #10
Super Trivia--Movies and TV #24
The Bible--The old and new Testaments #26
Trivia (19??, Coleco) #5
Words--Used, Misused, and Confused #23
World of Sports, The (19??, Coleco) #2
Quiz-Wiz (Tiger):
Amazing Video Games #12
R-Zone (Tiger):
Apollo 13 (1996, Tiger) #71-237
Area 51 (1996, Tiger) #71-248
Batman Forever (1995, Tiger) #71-212 - Packed with a system
Batman Forever (1996, Tiger) #71-231
Battle Arena Toshinden (1996, Tiger) #71-241
Daytona Racing (1995, Tiger) #71-236
Indy 500 (1996, Tiger) #71-312
Judge Dredd #?? - (not out yet)
Mortal Kombat 3 (1995, Tiger) #??- Packed with a system
Mortal Kombat 3 (1996, Tiger) #71-232
Panzer Dragoon (1995, Tiger) #71-238
Primal Rage (1996, Tiger) #71-239
Road Rash 3 (1996, Tiger) #71-242
Star Trek (1996, Tiger) #71-247
Virtua Cop (1996, Tiger) #71-244
Virtua Fighter (1995, Tiger) #?? - Packed with a system
Virtua Fighter 2 (1996, Tiger) #71-311
VR Troopers (1995, Tiger) #?? - Packed with a system
Waterworld #?? - (not out yet)
Select a Game (Entex):
These games all come with an overlay and instruction manual.
Baseball 4 (1982, Entex) #6032,
Basketball 3 (19??, Entex) #6031,
Battleship (19??, Entex) #??,
Football 4 (19??, Entex) #6034,
Pac-Man 2 (19??, Entex) #??,
Pinball (1981, Entex) #6033,
Space Invader 2 (19??, Entex) #?? - Packed with system,
Turtles (19??, Entex) #??
Speak & Read (Tiger):
Grade 1:
A Dog On A Log, On The Track
Grade 2:
The Seal That Could Fly, The Third Circle, Who's Who At The Zoo
Grade 3:
Sea Sights, A Ghost In The House, The Millionth Knight
Speak & Spell (Tiger):
Noun Endings - packed with system
Grades 2-4
Vowel Power, Basic Builders
Grades 4-6
Super Stumpers, Mighty Verbs, Magnificent Modifiers
Grades 6-8
Super Stumpers (2nd part?), Homonym Heroes, Vowel Ventures
Starting Line-Up Talking Baseball (Parker Brothers):
#4002, #4003, #4005
AL: Cleveland, Detroit, Toronto & Milwaukee (1988, Parker
Bros.) #4001
AL: Oakland, California & Seattle (1988, Parker Bros.) #4004
Baseball Hall of Fame (1988, Parker Bros.) No # - Packed with
system
NL: New York Mets, Philadelphia & Pittsburgh (1988, Parker
Bros.) #4006
NL: San Diego, San Francisco & Los Angeles (1988, Parker Bros.)
#4007
Super Micro (Home Computing Software):
Aladdin's Adventures - Packed with system,
Outflank,
Reactattack,
More??
Supervision (Watary):
4-in-1 Cave Wonders,
4-in-1 Jacky Lucky, #2169
Alien,
Balloon Fight, #2147
Block Buster,
Brain Power,
Bubble World,
Carrier,
Challenger Tank,
Chimera,
Chinese Checkers, #2130
Crystball,
Dancing Block,
Delta Hero,
Dream World, #2137
Eagle Plan,
Earth Defender,
Fatal Craft,
Final Combat,
Galactic Crusader, #2129
Galaxy Fighter, #2187
Grand Prix,
Happy Pairs, #2142
Happy Race, #2127
Hash Blocks,
Hero Hawk,
Honey Bee Carrier,
Jade Legend, #2191
Jaguar Bomber,
John Adventure,
Kabi-Islands,
Linear Racing,
Ma Jong, #2116
Matta Blatta,
Olympic Trial,
P.52 Sea Battle,
Pac Boy and Mouse,
Pacific Battle,
Penguin Hideout,
Police Bust,
Pyramid,
Scaffolder,
Sonny X'Press, #2193
Space Fighter,
SSSnake,
Super Kong,
Tennis Pro '92, #2117
Treasure Hunter,
USA Sea Battle,
Teach & Learn Computer (Mattel):
For Ages 3/4
Reading Readiness #5000 (1981, Mattel)
Basic Learning #5001 (1981, Mattel)
Learning About People & Animals #5002 (1981, Mattel)
Stories & Rhymes #5003 (1981, Mattel)
Learning About My World #5004 (1981, Mattel)
Learning About Sounds #5005 (1981, Mattel)
For Ages 5/6
Reading Readiness #5006 (1981, Mattel)
Basic Learning #5007 (1981, Mattel)
Learning About People & Animals #5008 (1981, Mattel)
Games & Mazes #5009 (1981, Mattel)
For Ages 7/8
Games & Mazes #5010 (1981, Mattel)
Fascinating Facts #5011 (1981, Mattel)
Sesame Street Parade #5016 (1981, Mattel)
Total Control 4 (Coleco):
Basketball (19??, Coleco) #??, Hockey (19??, Coleco) #??, Soccer
(19??, Coleco) #??, Football (19??, Coleco) #?? - Packed with
system
XI: Catalogs
-Coleco Catalog #52404 C1979 Contents: Zodiac computer, Electronic
Quarterback, Head to Head: Basketball, Football, Hockey, Quiz
Wiz, Lil' Genius, Zap!, 2098U AC, Digits, A-Maze-a-Tron, 2 pong
systems and other non-electrical toys
-Coleco Catalog "Coleco Toys & Games '80" #52442
C1980 Contents: Electronic Quarterback; Head to Head: Baseball,
Football, Hockey, Soccer, Basketball; Quiz Wiz; Quiz Wiz Books
1-20; Lil' Genius; Electronic Learning Machine; ELM Card Sets
1-6; 2098U AC; Star Trek: The Electronic Game; Zap!; 2 Pong systems
and other non-electrical toys
-Coleco Catalog #52859A, C1981 Contents: total Control 4, Head
to Head Boxing, Head to Head Football, Head to Head Baseball,
Swat Swat, Alien Attack, Quiz Wiz, Magic Touch, Electronic Learning
Machine, Telestar pong system and other non-electrical toys
-Coleco Catalog "Coleco: More for you" #78215, C1982
Contents: Standups: Pac-Man, Galaxian, Donkey Kong, Frogger, Quiz
Wiz, Quiz Wiz Challenger, Electronic Learning Machine, Total Control
4, Head to Head: Boxing, Football, Baseball; Bowlatronic, Alien
Attack, AC#2298
-Coleco Quiz Wiz pamphlet. #77192A, C1982 Contents: Quiz Wiz unit,
Quiz Wiz Challenger unit (front); Catalog of all known cartridges
(back).
-Entex Catalog No #, 1980 Contents: Tennis, Baseball 3, Baseball,
Basketball 2, Football 3, Raise the Devil Pinball, Soccer, Hockey,
Poker, Jackpot Gin Rummy & Blackjack, Space Invader, Blast
It, Football 4, Musical Marvin, M-A-C Mini Computer, Dan Van (word
recognition toy), RC Motorcycle, Hip Pocket Baseball,
Hip Pocket Alien Invader, Frantic Fingers (child's game) and other
non-electrical toys
-Microvision Catalog "A whole library..." No # No Cdate
Contents: Connect Four, Bowling, Star Trek, Pinball, Vegas Slots,
Mindbuster
-Milton Bradley Catalog "Strategy & Action games"
No # No Cdate Contents: Simon, Pocket Simon, Electronic Battleship,
other non-electrical games
-Palmtex No # No Cdate Contents: Fire!, Octopus, Popeye, Snoopy
Tennis, Parachute, Fire Attack, Turtle Bridge
-Parker Brothers Catalog "Electronic Fun from Parker Brothers!"
No #, 1980 Contents: Stop Thief, Merlin, Wildfire, Bank Shot,
Split Second.
XII: Books
-Book: "Microcomputer Controlled Toys & Games & How
They Work", by Van Waterford, ISBN 0-8306-0407-3 or 0-8306-1407-9
(pbk)
XIII: Peripherals
-Atari: AC Adapter #BE-200
-Bambino: AC Adapter #ADP-E0630 SUC (ed. note: does it really?
:)
-Coleco: AC Adapter #2298; Info.: 6-9 Volt AC. Input 120V AC;
Output 6-9V DC 100mA. Comes with an X adapter (with 4 different
types of inputs in each line of the X), the Wall socket and 4
things that look like batteries?
-Coleco: AC Adapter #2098U; Info.: 6-9 Volt AC. Input 117V 60Hz
5W; Output 6-9V DC 100mA. Comes with a 9Volt battery adapter and
the AC jack adapter.
-Entex: AC Adapter #6025
-Kenner: AC Adapter #????
XIV: Repairing Handhelds
Being a handheld collector for a long time, I have seen a rather
large number of problems with handhelds. It's unavoidable. Your
friend says that he's got your favorite handheld when you were
young, but it doesn't work. So, you take it, and it sits on around
taking up space. My goal here is to give you a few tips to make
that handheld work again. There are thousands of handhelds, and
each one is different, so giving exact direction for each handheld
would be virtually impossible. If you have one that's broken,
and I have it, most likely, I've taken it apart and can give you
some general hints on how to fix it. Just ask!
Commonly needed items:
-Screwdriver. Most handhelds can be fixed with a regular Phillips
screwdriver, but it also helps to have a smaller set for the smaller
games. The only real problem that I've found is fixing the older
Mattel handhelds. They have special triangle screws, for which
I haven't ever found a screwdriver. Does one exist?
-Tape. I use tape a lot to hold things down, etc.
-Sandpaper. Use only sandpaper made for plastic model kits; regular
grades found elsewhere will be too course and might damage your
units small and delicate parts. Testors sells an assortment pack
of very fine, model kit grade sandpapers. Check with your local
hobby shops, or any place that sells modeling supplies.
-Brasso. This does wonders for fixing slightly scratched or dirty
display screens!
Problems:
1. Corroded battery contacts
This is the most common problem with handhelds. People leave the
batteries in for years and they leak, causing a blue "foam"
to cover the contacts and plastic around them. This is a relatively
easy problem to fix, as long as it's not major. Most of the time,
it's not even necessary to take the unit apart, although if the
problem is major, it will require to take the unit apart to get
at all the "foam".
Solution:
There are a cornucopia of things you can try!
-Use sandpaper on the contacts.
-Try using Hydrogen Peroxide on the battery contacts. If you can,
dip the contacts into the Hydrogen Peroxide. If not, pour it over
the contacts and watch it go!
-Use a combination of baking soda and water. This works best using
toothbrush to rub the contacts.
-Use Coca-Cola. Seriously; it is very acidic, and reacts with
the "foam," cleaning it off very easily. Try it, but
use some caution. The only problem with this method is that you
have the sticky residue left after doing it, so you'll need to
clean it with water afterwards.
If the problem is really bad, the contact will probably break
off. If this happens, there's really not much you can do, unless
you find another contact and solder it into the place of the other
one.
And, if the acid has gotten to the PC board, it's probably toast
2. Non-reacting buttons:
Most handhelds have buttons that need to be pressed in order to
get the main characters to do specific actions. If you run across
and handheld where everything else works fine, but the character
doesn't jump or throw etc. or the buttons stick when pressed,
use this solution to fix your problem.
Solution:
Take apart the handheld and get to the buttons. Under the buttons
are rubber pads that touch a PC board. Take the rubber pad off
and clean the little black dot on it with a rubber pencil eraser
(use the stand-alone type of eraser, not those on the end of a
pencil; too much chance of scratching the small parts). In addition,
clean the PC board where the button touches with the eraser (you
should be able to tell, because most of the time, it's discolored).
You should be able to get the unit to work without putting it
back together, but if not, put the unit back together then test.
You may need to clean the contacts more than once, depending on
how dirty they are.
Alternate solution:
If that doesn't work for you, try rubbing alcohol on the PC board
(not the rubber pad).
3. Potentiometers (volume knobs, etc.)
These are any knobs that turn instead of pressing. After years
of non-use, these tend to get dirty and not work properly. If
you find this happens to you, use the following solution to fix
your problem:
Solution:
Use spray products such as Radio Shack's TV control or tuner cleaners.
("Zero residue" cleaners are even better.) Just carefully
spray a little inside the pots' control box, and turn the knob
all the way up and down, to clean off the grunge.
Another big problem with handhelds is scratched cases and screens.
There are several solutions you can use to clean the outside of
the units and most are available at your local hardware store.
Here are some that some of the readers have found to work well:
-Meiguar's Mirror Glaze #17. Best used for displays, this is an
ultra-fine abrasive that gently removes the surface layer restoring
optical clarity to the display. NOTE: Although completly harmless
to plastics, care should be taken around painted letters/numbers
as it can damage/remove them.
-Meiguar's Clear Plastic Detailer. This is best used to keep handhelds
in good shape. It restores shine and creates an anti-static surface
that repels dust.
-Goo Gone. This is best used to remove sticker residue off the
outside of the handheld. Can also be used for boxes, but be careful,
as it will take the color off of anything that isn't plastic if
you rub hard enough. NOTE: This stuff smells a lot like oranges!
You'll want to wash your hands and wash the cloth with warm water
after you're done to remove the smell.
-De-Solv-It. This is another method of removing sticker residue
from plastics.
7. Mattel games and those weird "triangle screws"
Every try to get a Mattel game open? Not easy, eh? Well, try this:
Get a 2mm Allen Wrench, and that should fit just perfectly, allowing
you to open these games! Give it a try and let me know what you
find.
More to come!!!